Wednesday, February 1st, 2017
Inking the way is one of the tasks of the charger, I believe, so I try to do that as much as possible. Another task is splatting chargers on the other team, and although I'm a tad late I manage to spot the Splatling and take some pressure off our ...
Posted in Gaming | Comments Off on Taking control of the Tower on Kelp Dome (3-0, Splatterscope)
Wednesday, February 1st, 2017
Whee! Trying to go as fast as possible across the map almost works, but the other team are just fast enough to meet me a little past the middle. At least the splat is mutual. My squidmates grab the Rainmaker too, which is good.
I head a different way from the ...
Posted in Gaming | Comments Off on Tactical delay in Rainmaker (5-3, Tri-slosher)
Tuesday, January 31st, 2017
I could sit on the charger perch for this battle, but I see the Kelp Splatterscope on the other team and think about trying to prevent her from putting pressure on our team. That also lets me ink the side of the building to help everyone's initial progress.
The other charger ...
Posted in Gaming | Comments Off on Charger and charger in Tower Control (7-3, Splatterscope)
Tuesday, January 31st, 2017
Hullo, there's another charger on my team. I automatically assume they are better than me with a charger, particularly having the E-litre 3K equipped, and so rather than aim for a usual perch, I want to stay out of their way and instead see if I can be disruptive whilst ...
Posted in Gaming | Comments Off on Decent defence in Tower Control (6-3, Splatterscope)
Monday, January 30th, 2017
I don't quite make a Blaster work on Flounders Heights and Piranha Pit this evening, so swap out to the Splatterscope to end the evening. I am the typical Flounder Heights Splatterscope for this battle, loitering on the perch and taking care of the incoming Tower.
I shouldn't really feel guilty ...
Posted in Gaming | Comments Off on Supporting the team in Tower Control (5-1, Splatterscope)
Monday, January 30th, 2017
I remember quite late in the evening that the fastest way to the ramp on Piranha Pit is across the conveyer belt out of the base, and not across the side. Well, I manage to use it well this battle, getting a splat, but not finding the charger.
I press ahead ...
Posted in Gaming | Comments Off on Missing my moment and making up for it in Tower Control (13-7, Tri-slosher)
Sunday, January 29th, 2017
No chargers on the yellow team in this Piranha Pit battle over Tower Control, so I ink some turf without feeling a need to rocket over the ramp. That comes after I sneak behind a Splash Wall, where I get another couple of splats, albeit to the detriment of my ...
Posted in Gaming | Comments Off on Backwards and forwards in Tower Control (14-6, Tri-slosher)
Sunday, January 29th, 2017
Only a Squiffer on the other team as a charger, so I don't feel in any great rush to cross the map and pressure the obvious perch. I don't dawdle, but I try to lay down some ink and charge my Bubbler a bit, and then I hear the Squiffer ...
Posted in Gaming | Comments Off on Up and down in Flounder Heights Tower Control (8-2, Tri-slosher)
Saturday, January 28th, 2017
Flounder Heights and Piranha Pit Tower Control! Both fabulous maps for the Tri-slosher, which is where I start this evening. I have a plan, and that's to go up and over the top and around the back, to try to flank the green team.
Naturally, the plan is hindered when I ...
Posted in Gaming | Comments Off on Doing my own thing in Tower Control (8-4, Tri-slosher)
Saturday, January 28th, 2017
I'll have a quick go with the bucket before I call it a night. I decide to go along a side route, which should give me good visibility of the Tower before I drop down in to trouble. All looks clear, and I'd like to cross the map to see ...
Posted in Gaming | Comments Off on Causing trouble in Tower Control (11-4, Tri-slosher)