Hit and miss in Tower Control

Wednesday, August 3rd, 2016

A new evening, more Tower Control. Let's give the Custom Blaster another shot. There's the usual confusion at the start, as both teams jostle around the tower, and I get splatted as I can't jump high enough to reach some ink. I get my aim in briefly, and we push the ...

Losing by a whisker in Tower Control

Wednesday, July 27th, 2016

The temptation to ride the tower is strong, even when I am playing a role that is not best squipped for doing so. I don't mind, though. Being splatted is not the end of the world, even if it is probably best not to. At leasting gettting closer to the action ...

Charging all the way in Tower Control

Tuesday, July 26th, 2016

Having two chargers on our team makes me more pro-active in moving forwards and not sticking to a perch in this battle of Tower Control. That's not to say I'll perform any better, but I feel it's a better option to take with our team's composition. I enjoy playing this way, ...

Skirting the map in Tower Control

Sunday, July 24th, 2016

Blaster, E-litre 3K, and Splatling on the other team, with my Tri-slosher equipped. I envisage having a hard time, if I try to face them head on. I try to be smarter and sneak around the edges, but the E-litre has moved there already, and is followed up by the ...

Fast and frantic Tower Control

Wednesday, June 15th, 2016

No one's safe in a Tower Control battle where every inkling cares about the objective and is fielding a short-range weapon. Turf is controlled, the tower is moved one way and the other, specials fly all over the place, and it's anyone's game. https://www.youtube.com/watch?v=1rCT-2d1teE Excellent fun to play, excellent fun to watch back.

Turning the tables in Tower Control

Tuesday, June 14th, 2016

I quite enjoy the Tri-slosher for Tower Control still. I like advancing the objective, and riding the tower gives an obvious height advantage for the bucket. It also gives me another break from using the Splatterscope all the time. The opposition get an early lead that looks hard to beat. If ...

Do I shoot or do I splat bomb?

Wednesday, June 8th, 2016

More Rollers! After the last game, I am a bit more nervous about facing them. But what could go wrong? I'm not as cocky this time, surely. First ink to me! A Splat Bomb, but still. Second ink to me! And third! Also Splat Bombs. I swear I can hit with ...

Can't aim for toffee in Splatfest Ninja

Monday, June 6th, 2016

Another flirtation with the Splash-o-Matic, and I switch back to the Splatterscope. It's weird but nice how comfortable I am with the charger these days. Comfortable, but not exactly competent. All those missed shots early on, and at close range! And against Barbarians for a change! This is a battle ...

Dual Squelching in Splatfest Ninja

Sunday, June 5th, 2016

I dabble a bit with the Dual Squelcher. It involves shooting my squidmates more than I should, neatly activating the Echolocator when I know I'm about to be splatted, and wondering if I could ever get that good with the Inkbrush. Some nifty manoeuvring gets me a splat on the charger, ...

Super Splat Bomb Rush in Splatfest Ninja

Saturday, June 4th, 2016

After the battle, reviewing the video, I realise that we have a 0-0 inkling. He disappears after 10 seconds and doesn't come back. He was the Tentatek Splattershot, which left us with 3 chargers, an E-litre 3K Scope, a Heroshot Replica, and my Splatterscope. https://www.youtube.com/watch?v=dJdCMcZRyUs Given our limitations, I think we put ...