A little sloshing in the Splat Zones

Saturday, October 8th, 2016

Still in S Rank, playing a little later. STILL there are Japanese players, now up after 5 am. Sure, this is obviously the kind of dedication I put in to my games. Whatever, I'm feeling a bit fresher, the ranked battle is now over Splat Zones, and I think a ...

Helping the Rainmaker along

Monday, October 3rd, 2016

The Tri-slosher wasn't working for me in Rainmaker, so I've swapped to the Splattershot Jr, hoping for a better result. I flank the opposition to start with, mostly becuase at this level it seems too reckless to head straight for the Rainmaker. I don't get much of a result, although at ...

Keeping the opposition busy in Tower Control

Friday, September 30th, 2016

I like riding the tower. I try to do it when I can. But sometimes it seems that playing support is a better idea. I don't always decide what I'm going to do when the battle starts, but I know what my first move is. In this case, I want ...

Not your typical charger in Tower Control

Friday, September 30th, 2016

Chargers should really hang back, shoot from afar, keep a safe anchor for the team. And I try to do that, most of the time. Maybe some of the time, at least. But I get caught up in the heat of the battle, and like to support my team. And ...

Providing support in Tower Control

Thursday, September 29th, 2016

I'm flitting around the weapons tonight, more to avoid inklings than explore options. But it seems to work either way. The Tri-slosher is always a fun weapon to use, and works well in Tower Control. Being able to slosh ink up and down makes it versatile, and not having to aim ...

Taking a late lead in Tower Control

Thursday, September 29th, 2016

I'm not sure what weapon to start with this session. I opt for the Custom Blaster, which has worked well in Tower Control before, but I don't know about using it on these maps. I get off to a good enough start, splatting a fellow blaster, but then embroil myself too ...

Solid Rainmaker

Tuesday, September 20th, 2016

Sticking with the Tri-slosher for Rainmaker, although I don't expect another battle like the last very often. I go for the charger again, because that worked well for me last time. Not so this time. I'm not convinced his aim was pointed sufficiently at me, but so it goes. I ...

Tri-slosher killing spree in Rainmaker

Monday, September 19th, 2016

[I've had to edit out a few seconds of the video, as the recording glitches and cannot be rendered] Ranked rotates to Rainmaker! Let's give the Tri-slosher a try. It's maybe not the ideal weapon for Rainmaker, but I like it as a general weapon anyway. I make an early beeline ...

Sloshing around the Splat Zones

Monday, August 29th, 2016

Two chargers on each team. Hopefully our chargers will keep their chargers at bay. Or maybe the longer range of the Slosher over the Tri-slosher I'm more used to will help me splat the chargers myself. I like my odds in both Urchin Underpass and Ancho-V Games with the Slosher, as ...

Chargers galore in Urchin Underpass Tower Control

Saturday, June 25th, 2016

Two chargers on our team, two on their team. That generally means I need to shake up my tactics, mostly to prevent the two of us stumbling over each other's tentacles. I try to be a bit more mobile in this game, a tactic that often doesn't work with a charger, ...