Making myself a nuisance to no avail in Tower Control (19-9, Tri-slosher)

Saturday, December 31st, 2016

Still no Moray Towers appearing for me. I can stick it out a little longer, as my Tri-slosher is giving me a whole load of fun. Yes, even when I run headlong in to a splat first thing in the battle. That's a habit I should get out of, really. Another ...

Getting it together in Tower Control (13-10, Tri-slosher)

Friday, December 30th, 2016

No charger on the other team, so I slow down my start to get more charge in to my Special. That's the plan, but blue splat from above has other ideas for me. Trying to stop the Towers blue progress has a run-in with the Wasabi Splattershot. I'll get to know ...

Causing trouble in Tower Control (16-7, Tri-slosher)

Friday, December 30th, 2016

I'm having that E-litre 3K. I squid hard to the ramp, and squid up and over to, well, see the E-litre is not where I expect him to be. He hasn't spotted me though, so a quick Disruptor, well-aimed this time, and a bit of persistence bags me my splat. I ...

Splats but little progress in Tower Control (15-8, Tri-slosher)

Thursday, December 29th, 2016

Splat Zones didn't go so well for me this evening. But the session changes, and we have Tower Control battles on Piranha Pit and Moray Towers. Time to have some fun with the Tri-slosher! Sorry for getting in your way, Mr E-litre 3K. I know it's frustrating when that happens. At ...

Focussing on the Splat Zones (6-8, Tri-slosher)

Saturday, December 24th, 2016

I'm thinking the Tri-slosher will lead to some Splat Zone fun for me, and I go looking for it in the early stages of this battle. It seems that the other side wants to have fun too, and they find it more than I do. But I collect myself ...

Laggy Luna Blaster but Queen of the World Splatfest (1218p, 5-3, Tri-slosher)

Sunday, December 18th, 2016

Lag has come and gone in this Splatfest for me. I've really felt it in some matches, but in others it's been fine. I've generally quit a squad when the lag has been bad, but there's not much you can do during a battle. This battle starts out nicely, inking lots ...

Painting the world blue in World Splatfest (1337p, 7-2, Tri-slosher)

Friday, December 16th, 2016

I'm sticking with the Tri-slosher as long as the team sticks together. Why break up a good thing? No chargers this time, so I take my time building up my Bubbler charger. And, again, trying to make good use of my Disruptor. It's really powerful when used well. Dropping down to ...

Keeping the world at home in World Splatfest (1222p, 7-3, Tri-slosher)

Friday, December 16th, 2016

Another friendly battle in the Splatfest. I'm hoping my Tri-slosher will be useful in the long corridors of Port Mackerel, but I suppose I'm getting used to the bucket and can do good things with it on every map. Heading towards the centre of the map doesn't always work so well, ...

Laying down the pink in World Splatfest (1291p, 10-3, Tri-slosher)

Thursday, December 15th, 2016

I've already tried a handful of weapons, including my old Turf War favourite the Splash-o-matic, and got just about nowhere. Laggy games and disconnects don't help. Even so, nothing's working at the moment, so to give myself a kickstart I opt for the Tri-slosher. Those chargers on the other team could ...

Back-and-forth with the Rainmaker (10-9, Tri-slosher)

Wednesday, December 14th, 2016

Back to the Tri-slosher for some end-of-session fun. I make a mistake at the start, forgetting that it is falling where time is lost as a squid, and that I should be inking then. Instead, I ink on the great, and squid to fall. Silly me. But I don't pursue ...