Poor start turned around in Rainmaker (9-4, Tri-slosher)

Tuesday, July 11th, 2017

Well, that dive past the Rainmaker doesn't work so well, even if I do get past a Splash Wall. And my attempt to approach the Rainmaker from behind is scuppered by an aware inkling. At least my Bubbler protects me to burst the Rainmaker out of its shield, which would ...

Early lead gets a bit sloppy in Rainmaker (13-6, Tri-slosher)

Tuesday, July 11th, 2017

Hitting the side quickly, getting a half-decent Disruptor throw, and pausing to avoid a flick pays off nicely to start the battle. Two inklings under my sloshes to start with, and a third who I just about manage to keep out of range from. Heading back towards the Rainmaker sees ...

And one last splat in Splat Zones (6-1, Tri-slosher)

Friday, July 7th, 2017

Zoom, faster than a Carbon Roller! I head around the side, and turn the corner to surprise another Tri-slosher, and hearing the smack of ink against inkling, continue sloshing to splat a charger too. That should take some inky pressure off the Splat Zones for us. I don't stop to ...

Squidding around the Splat Zones (10-6, Tri-slosher)

Friday, July 7th, 2017

Even without a charger on the other team, I immediately head the long and perilous route to get behind the perch. I find an inkling there and splat him, so it wasn't such a bad idea. If only I could have got out of the way of the stupidly geared ...

If you want something done right in Rainmaker, do it yourself (7-1, Tri-slosher)

Wednesday, July 5th, 2017

This is a curious Rainmaker battle. Everyone wants to push forwards, but no one really wants to carry the rainmaker. Myself included, really. We get down to the bottom ledge quickly, burst the Rainmaker's Shield, and hold back or flank, but that's fairly standard. Picking up the Rainmaker then is ...

Hitting the flanks in Rainmaker (16-8, Tri-slosher)

Tuesday, July 4th, 2017

Okay, I guess wrong where the yellow inkling is hiding, and there's nothing embarrassing about getting ambushed by a Carbon Roller. That Luna Blaster is just a pain, though, as they all are. We don't stop the yellow push until they've got a big lead, but my squidmates are quick ...

Splatting towards the goal in Tower Control (12-2, Tri-slosher)

Monday, July 3rd, 2017

Phew, how much ink does that inkling have in his tank? I think I only survive because of my squidmate adding to my own ink. At least I end up in a fairly good position to slosh over the Tower as the yellow team make the first push, and the ...

Nearly mounting a comeback in Tower Control (12-8, Tri-slosher)

Sunday, July 2nd, 2017

I would give a pro-tip not to run headlong in to enemy ink, but I was splatted from above. I suppose the advice should be not to run in to obvious crossfire. Either way, don't copy my start to this battle. I come back to claim some turf, and as ...

Good team effort in Splat Zones (5-2, Tri-slosher)

Saturday, July 1st, 2017

Independent of the battle mode, with a Tri-slosher on Walleye Warehouse I am almost certain to hit the left flank immediately. Even with an inkling coming my way, it works out this time, and I continue forwards to get behind the rest of the inklings. I don't find any inklings on ...

Lucky devil around the Splat Zones (19-4, Tri-slosher)

Saturday, July 1st, 2017

Okay, team, I'll capture our Splat Zone. To be fair, I fair sped my way there. I get a bit lucky defending it, too. The Burst Bombs come close, I run out of ink, and the Slosher narrowly misses me. It's good I hang around, though, as an Inkstrike comes ...