Thursday, September 21st, 2017
That E-litre 3K makes me nervous, so naturally I speed around the edge of the resort to see if I can sneak up on him. Not really, but I find another squid to splat, and am happy that he runs away, as chasing him drops me down from the sights ...
Posted in Gaming | Comments Off on Not much relaxing at the resort in Tower Control (14-5, Tri-slosher)
Wednesday, September 20th, 2017
I rush forwards, hoping to get up the wall and around the side, but the flow of yellow ink coming towards me as I approach the middle encourages me to hold back. Well, a little. I can use the wall to hide from the Squiffer, and although hiding becomes problematic ...
Posted in Gaming | Comments Off on Lots of splatting in Tower Control (15-6, Tri-slosher)
Wednesday, September 20th, 2017
A super-aggressive start from me, but one that is also somewhat measured. Finding an unexpected path often leads to splats, and being able to sidestep a Splash Wall certainly helps. I'm a little disappointed that I miss the fourth inkling, but it's all good. The yellow team is temporarily out ...
Posted in Gaming | Comments Off on Good ends to an average middle in Tower Control (11-5, Tri-slosher)
Tuesday, September 19th, 2017
I do like trying to speed to the middle and around the side in Urchin Underpass. Fairly often, like this battle, a Blaster just about catches me in the act, and their indirect fire puts a stop to my efforts. I take a more conventional route to return, inking more ...
Posted in Gaming | Comments Off on Almost knowing when to push in Tower Control (6-2, Tri-slosher)
Tuesday, September 19th, 2017
I normally take the side route to flank the opposition with a bucket, but can it work with the Grim Range Blaster? Well, just about. It would work better if I could aim, although, to be fair, on review it seems the inkling squids in to the ink the very ...
Posted in Gaming | Comments Off on One-way Tower Control (4-1, Grim Range Blaster)
Saturday, September 16th, 2017
What's this, I'm not going immediately for the E-litre 3K Scope? Not this time. A bit of caution instead, just working out who is going where. The E-litre 3K looks to be on the normal perch, ripe for a jump-slosh, but if she's good I could be splatted mid-air. Besides, ...
Posted in Gaming | Comments Off on Squidding around the pit in Tower Control (12-4, Tri-slosher)
Friday, September 15th, 2017
I'm aiming to jump the conveyer belt and slosh the Kelp Splatterscope on the normal perch, but my squid-sense tingles as a Seeker zooms past me. I turn and get a nice early splat, before enacting my plan. Maybe it's good that I wasn't first to make the jump, as ...
Posted in Gaming | Comments Off on Stymied by an inky tower in Tower Control (16-10, Tri-slosher)
Friday, September 15th, 2017
I'm sure if I practice enough, I'll be good with a charger one day. I'm also sure Splatoon 2 will be released first. But at least at my ranks, some other chargers have similar aim to me, and my first exchange with the Splatterscope ends in a no-score draw. Moving ...
Posted in Gaming | Comments Off on Mostly Sprinkler splats in Tower Control (11-8, Kelp Splatterscope)
Tuesday, September 12th, 2017
Losing an inkling often unbalances the battle significantly. A green inkling disappears before ten seconds are up, and that clearly gives us a smoother ride to the goal.
I pull out some decent manoeuvres all the same, but I doubt they would all have worked had there been the fourth inkling, ...
Posted in Creative | Comments Off on Speeding to the goal in Tower Control (5-0, Tri-slosher)
Tuesday, September 12th, 2017
I can get quite aggressive with the bucket. It helps that it lets me move really quickly, and that I don't have to aim too much, something that encourages me to hit the flanks early and often. I'm not even sure if a squid is on the create, but my ...
Posted in Gaming | Comments Off on One turns to dust in Tower Control (7-1, Tri-slosher)