Pushed on to the back foot in Tower Control (15-8, Tri-slosher)

Monday, July 17th, 2017

My starting gambit on Ancho-V Games is pretty much decided by my position on the base. I'm at the front, so I take the shortest route to the purple team. I try to be as sneaky as possible, for someone throwing buckets of ink around, and drop quietly on to ...

Pushing forwards in Tower Control (9-3, Tri-slosher)

Monday, July 17th, 2017

More Tower Control! Probably my favourite battle mode. I used the Tri-slosher a lot in my last session and like to shake things up for variety, but Flounder Heights and Ancho-V Games are great for skirmishing, and I'd like to get some confidence back in the bucket after the frustrating ...

Getting myself together in Tower Control (8-4, Carbon Roller Deco)

Thursday, July 6th, 2017

Oops, I wasn't sitting down and comfy as the battle was starting, and throwing myself in to my chair disorientates my inkling slightly. But I get myself pointing in the right direction and get to battling. Well, sort off. The Seeker won't go far with the platform up, and spinning ...

So close to the goal in Tower Control (13-6, Carbon Roller Deco)

Thursday, July 6th, 2017

I have to hang back a bit as a Carbon Roller Deco, as I don't really project ink, and launching a Seeker makes too obvious a path for me to squid through. Holding back to ink the home turf helps everyone without putting myself at unnecessary risk. Being available to ...

Trying to mount a comeback in Tower Control (11-6, Blaster)

Wednesday, July 5th, 2017

E-litre 3K one way, Tri-slosher the other, and I guess wrong which one splats me. And there's an annoying interloper near our base. I may miss him with my Disruptor, but I do well not to get splatted immediately a second time. I do a bit of tidying up before ...

Splatting towards the goal in Tower Control (12-2, Tri-slosher)

Monday, July 3rd, 2017

Phew, how much ink does that inkling have in his tank? I think I only survive because of my squidmate adding to my own ink. At least I end up in a fairly good position to slosh over the Tower as the yellow team make the first push, and the ...

Nearly mounting a comeback in Tower Control (12-8, Tri-slosher)

Sunday, July 2nd, 2017

I would give a pro-tip not to run headlong in to enemy ink, but I was splatted from above. I suppose the advice should be not to run in to obvious crossfire. Either way, don't copy my start to this battle. I come back to claim some turf, and as ...

Being a menace in Tower Control (14-5, Tri-slosher)

Wednesday, June 28th, 2017

I wonder if the Bento Splatterscope will be on the obvious perch to start the battle. And I wonder if I can get around to it unscathed. Yep! I hop over the perch to look for inklings in the sea of purple ink, and almost bump in to one. I ...

Forward support in Tower Control (9-2, Tri-slosher)

Tuesday, June 27th, 2017

Less forward and more sideways to start with. I kind of saunter over there too, not really rushing, both wanting to build a bit of charge in to my Bubbler and wanting to see if anyone is coming on the teal team. Yes, one is, and a Disruptor catches him ...

Tenacity in Tower Control (7-6, Carbon Roller Deco)

Tuesday, June 27th, 2017

The green team push up pretty aggressively to start the battle, and I feel a bit impotent against the two-pronged approach. That isn't helped by a mistimed jump/Seeker throw that does nothing. At least I time my jump in to the Killer Wail a bit better, although it's frustrating to ...