Monday, January 1st, 2018
I've got to practice more with the Tri-slosher. It is my favourite weapon, second only to the Carbon Roller, but these new conditions are shaking my confidence. Only the Splattershot Jr gives me reliable results at the moment. I probably just need practice. So here we are. I try to ...
Posted in Gaming | Comments Off on Going ahead in Tower Control [7(3)-2, Tri-slosher]
Monday, January 1st, 2018
I do some general inking to start the battle, making it easier for us to move around and try to end up in a beneficial position for whatever happens with the Rainmaker. The teal team grab it, and I accidentally squid through a grating, but it mostly works out. We ...
Posted in Gaming | Comments Off on Stealing the dunk in Rainmaker [15(7)-4, Splattershot Jr]
Sunday, December 31st, 2017
Holy crap, my aim is bad. The Rainmaker is under my nose, but it still takes me two minutes to splat him. I really need to work on this, but it seems like practice just isn't enough. So it goes, at least I still have fun being bad. And I'm ...
Posted in Gaming | Comments Off on Worth it for the end in Rainmaker [7(3)-5, Splattershot Jr]
Sunday, December 31st, 2017
There's a lot of blue pressure around the Tower at the start, with the charger and Splatling covering it, which results in a squidmate of their's hopping on for an early push. I narrowly miss a Curling Bomb in a bid to clear the Tower, which I don't do, and ...
Posted in Gaming | Comments Off on Sneaking some splats in Tower Control [12(5)-3, Splattershot Jr]
Saturday, December 30th, 2017
There's little drama for the first half of this Salmon Run. A Stinger is an easy start, and the Scrapper and Maws aren't too troublesome, even if a couple of inklings succumb to the salmonids. Naturally, it's the Flyfish that starts causing trouble, as we still try to deal with ...
Posted in Gaming | Comments Off on Just about surviving the Salmon Run [21-13-20, 14/541]
Saturday, December 30th, 2017
Hitting the flank for a surprise attack works better when you move as quickly as possible. I dawdle a bit, but that just means I counter-attack the yellow inkling hitting our flank. It works well. We lose the Splat Zones to the quicker yellow start, but snatch them away from ...
Posted in Gaming | Comments Off on Being green in Splat Zones [19(7)-1, Splattershot Jr]
Friday, December 29th, 2017
I try to stay out of trouble whilst making some trouble, which isn't that easy. But flirting with the Splat Zones without pushing too aggressively seems like a good strategy at the start of a battle, and works for me this time. When the ink settles, we steal the Splat ...
Posted in Gaming | Comments Off on Keeping my beak clean in Splat Zones [9(1)-0, Splattershot Jr]
Friday, December 29th, 2017
Okay, maybe I'm still getting the hang of the vertical flick. I almost never jumped whilst flicking before, so I'm learning fresh. I like that my first splat comes from an Autobomb, though, particularly as I had forgotten about it whilst trying to flick for a splat. I keep going ...
Posted in Gaming | Comments Off on Too blue Splat Zones [26(7)-5, Carbon Roller]
Thursday, December 28th, 2017
I let my Autobombs do the work to start the battle, but it's a bit lame and I know it. It also doesn't help maintain the Splat Zones effectively, so I move in, and get splatted. That serves me right for holding back. I don't rush in next time either, ...
Posted in Gaming | Comments Off on Not just Autobombs in Splat Zones [13(4)-3, Carbon Roller]
Thursday, December 28th, 2017
The orange team's shooters make a commanding presence in the Splat Zones, and my Carbon Roller's can't get close enough for a conventional splat, and its vertical flick needs better aim than I can muster most of the time. Circumstances look a bit grim already, with the orange team half-way ...
Posted in Gaming | Comments Off on Eventually finding the splats in Splat Zones [11(2)-3, Carbon Roller]