Monday, July 11th, 2016
'Secure the Splat Zones' is more of a guideline than an objective, really. I suppose it depends on my mood, my weapon, and what my squidmates are up to.
In this battle, I enjoy getting past the Splat Zones and in to enemy territory, where they probably don't expect me to ...
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Wednesday, June 29th, 2016
I try a new route to the Splat Zones in this battle. It looks pretty good, when I can make the jump. Otherwise, I am sticking to my tactic of crossing the middle and being a pest.
That massive rotating display is great for hiding and evading. Well, for me it ...
Posted in Gaming | Comments Off on Behind the lines of Splat Zones
Tuesday, June 28th, 2016
I'm having a lot of fun with the Splattershot Jr in Splat Zones on Museum d'Alfonsino. It's a versatile weapon with plenty of mobility, and the Bubbler really helps get me out of a sticky spot.
Case in point, jumping headlong in to a Killer Wail ought to teach me a ...
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Monday, June 27th, 2016
Splat Zones is more than controlling the Splat Zones. If you can control the turf beyond the Splat Zones, you prevent the opposition from getting close to the objective.
Of course, first you have to secure the Splat Zones yourself, and if it were that easy, everyone would do it.
Museum d'Alfonsino ...
Posted in Gaming | Comments Off on Going past the Splat Zones
Monday, June 13th, 2016
As much as I like the Splatterscope, and it is more and more becoming my main weapon, I really enjoy running around with a rapid-fire shooter. It lets me be a nuisance in different ways.
I get a great start in this Splat Zones battle, albeit after an early splatting. I ...
Posted in Gaming | Comments Off on Trying to be a nuisance in Splat Zones
Sunday, June 12th, 2016
Swapping the Splatterscope for the Splattershot Jr, I am aiming to be more mobile, which means I want to flank the opposition. Going the long way around takes time, but if I can get behind the other inklings, the surprise should be worth the effort.
My plan goes a bit wrong ...
Posted in Gaming | Comments Off on Flanking the Bluefin Depot Splat Zones
Saturday, June 11th, 2016
First things first, orientate myself correctly for the Splat Zones. Bluefin Depot may be rotationally symmetrical, but the Splat Zones are not, and I don't want to rush to the wrong zone again.
https://www.youtube.com/watch?v=HGzS7NN9nD0
An early lead by green is overinked by us. Moving forwards lets me keep the ink pink, but ...
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Friday, June 10th, 2016
One charger per team. Who will win?
We take the lead, and I push forwards to cover more turf. The lead is taken away, and I get too close to an Inkstrike. But I keep my shots mostly on target, staying aware that the E-litre 3K can outrange me.
https://www.youtube.com/watch?v=vTRPM80GxJk
Taking back the ...
Posted in Gaming | Comments Off on Charger suppression in Splat Zones
Thursday, June 9th, 2016
Well, mostly staying out of harm's way. Two early splats encourage me to be a bit more cautious with my squidding around.
https://www.youtube.com/watch?v=3DzYbZxg_Mc
Making good use of the gamepad's map, and having excellent squidmates keeping the ink turfed and opponents away, means that I don't get splatted again.
Posted in Gaming | Comments Off on Keeping out of harm's way in Splat Zones
Sunday, May 29th, 2016
Or, at least, trying to be sneaky. It's not easy when your ink gives away your entrance, as the Kelp Splat Charger inkling notices. I go back to exact my weak revenge, before trying a different route.
A major bit of newb fever hits me for a bit, as I flounder, ...
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