Trying the Hydra Splatling in Splat Zones (8-3, Hydra Splatling)

Wednesday, December 7th, 2016

I'm on a losing streak. It's time to find a new weapon! That way I can either break the streak, or justify it. A scan through the weapons shows me the Mini-splatling, which I've tried before, but trying it on the test ground makes me think its range isn't as ...

Less splats, more ink in Splat Zones (4-2, Splatterscope)

Tuesday, December 6th, 2016

I'm not starting with the Tri-slosher tonight. Maybe some of the first-battle excellence will rub off on the Splatterscope instead. Besides, the charger should be able to cover a lot of turf in and around the Splat Zones. What the Splatterscope also offers is an excellent means of removing the Sprinklers ...

Unlucky charger in messy Splat Zones (8-6, Tri-slosher)

Sunday, December 4th, 2016

My first Splat Zones battle on Arowana Mall this evening had my forgetting if the extra grates are in this mode, and I went down the middle. The grates are there, so this time I go down the side. It kinda helps, in that I don't get splatted in the ...

A valiant effort in the Splat Zones (13-5, Tri-slosher)

Sunday, December 4th, 2016

Splat Zones on Arowana Mall and Museum d'Alfonsino. I'm tempted to break out the Splatterscope, but I'm having too much fun with the Tri-slosher of late, and I stick with the bucket. I'm still having a lot of fun with it too, staying unsplatted for definitely too long at the ...

Sloshing all over the Splat Zones (9-2, Tri-slosher)

Saturday, December 3rd, 2016

I'm enjoying the Tri-slosher in Splat Zones tonight! One battle has been a dud, but it was exciting, so I continue. I do like to keep moving forwards. That doesn't serve me too well when running in to a Dual Squelcher, though. Which I do twice. Still, after those early incidents, ...

Keeping the opposition distracted in Splat Zones (3-1, Tri-slosher)

Friday, December 2nd, 2016

More Tri-slosher Splat Zones, this time in Museum d'Alfonsino! I try to remember what extra blocks there are in this mode, and then decide to just find out for myself. I find a block, get to the opponent's side, and then give a couple of them the runaround for a while. ...

Splat Zones are for splatting (12-4, Tri-slosher)

Friday, December 2nd, 2016

I'm tempted to revert to the Splatterscope for this evening's session, but stick with the Tri-slosher. That should work in Splat Zones, I reckon, and Flounder Heights seems like a good map for it. Rather than do anything flashy, I just aim to get to the top of the Heights and ...

Not quite controlling the Splat Zones (10-3, Splatterscope)

Sunday, November 27th, 2016

With Port Mackerel in the map rotation, I swap to the Splatterscope. I like the map/weapon combination, as there is a nice perch to look over our Splat Zone, with a secondary perch for safety. And if I need to, I can drop down and keep the channels clear. This battle ...

Securing the Splat Zones (8-6, Tri-slosher)

Saturday, November 26th, 2016

I know the Tri-slosher doesn't really cover turf quite as efficiently as other weapons, but I'm not really planning to cover turf as much as skirmish around the edges trying to suppress the other team. Of course, that rather depends on the skill of the opponents, so we'll see. I start ...

Nightmare turns to dream in Splat Zones (3-5, Splatterscope)

Friday, November 25th, 2016

This battle goes quite badly for me from the start. Did the Squiffer know I was there? How? Maybe it was just a lucky shot, the kind that I get occasionally. But it kinda sets the scene for my getting splatted from all angles, and making bad decisions because of ...