Lucky devil around the Splat Zones (19-4, Tri-slosher)

Saturday, July 1st, 2017

Okay, team, I'll capture our Splat Zone. To be fair, I fair sped my way there. I get a bit lucky defending it, too. The Burst Bombs come close, I run out of ink, and the Slosher narrowly misses me. It's good I hang around, though, as an Inkstrike comes ...

Hitting the front of the Splat Zones (5-0, Carbon Roller Deco)

Friday, June 30th, 2017

The second Seeker may not hit the gap in the ramp to the middle of Arowana Mall, but a decent flick and some support ink from behind gets me up to the Splat Zones nice and quickly. I hop towards the other ramp, and I'm ideally positioned to flick the ...

What did we do in Splat Zones (11-6, Carbon Roller Deco)

Friday, June 30th, 2017

I do my usual move at the start of Camp Triggerfish Splat Zones with the Carbon Roller Deco, moving through our Splat Zone and preparing for an incursion to the other side, but holding to secure our Splat Zone first. I decide to press across the bridge a little earlier ...

Sent home from Camp Triggerfish Splat Zones (13-2, Carbon Roller Deco)

Thursday, June 29th, 2017

Letting loose with the second Seeker as soon as possible towards the Camp Triggerfish Splat Zones lets me regain maximum ink by the time I get there. A little thing, but it's good to consider. The consecutive Seekers let us squid almost all the way there too, making it nice ...

Shooting blanks in Splat Zones (12-7, Grim Range Blaster)

Thursday, June 29th, 2017

There's a bit of a pause as Camp Triggerfish floats below, which doesn't bode well. I would shrug it off, except two squidmates get a head-start, which suggests this could be a bit of a dodgy battle. Still, best not to think about it just yet, and I get a ...

Stalking the Splat Zones (7-3, Grim Range Blaster)

Wednesday, June 28th, 2017

Phew, my aim's all over the place right at the start, inking my way towards the Splat Zones. I am hopping to try to maintain some forward momentum, but I recall that jumping also decreases your accuracy. As my aim is already bad enough, maybe I should walk more. What's ...

Sticking around the Splat Zones (6-1, Kelp Splat Charger)

Saturday, June 24th, 2017

That rotating central plinth in the Museum is a great place to plant a Sprinkler for Splat Zones. It also occasionally makes a great place to aim at sitting targets. If only my aim was better, I'd get more splats. Still, I'm spreading ink with each missed shot, and my ...

A few good splats around the Splat Zones (7-5, Kelp Splat Charger)

Friday, June 23rd, 2017

Me and Slosher have the same idea to start the battle, and although we don't get to the Splat Zone in time to ink it, I hope that inking the way to this perch will pay off later. For now, I try to keep the channels blue, and clear up ...

More luck than judgment in Splat Zones (11-4, Carbon Roller Deco)

Friday, June 23rd, 2017

A Seeker or two to start the battle and get the ink flowing works well. Trying to squid up the rotating central plinth goes less well, and is a bit embarrassing. I don't really know how I'm not splatted off it either, but it's good that I both survive and ...

Getting in to trouble in Splat Zones (6-1, Tri-slosher)

Tuesday, June 20th, 2017

I do like that side-route to start a Splat Zones battle on Walleye Warehouse, at least with my Tri-slosher. This time, an inkling is coming down the corridor I use to get behind their team, and I actually have the sense to avoid them, after throwing a Disruptor. It doesn't ...