Sunday, June 30th, 2013
Scanning in EVE Online: Odyssey is easy. There's no need for a guide. Launch probes, point them at a signature already shown to you by the discovery scanner, and press a button. But in case you need more detail, I'll take you through the steps.
This is not a definitive guide ...
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Saturday, June 29th, 2013
Scanning changed in EVE Online: Odyssey, and not just the mechanics of moving probes around. The discovery scanner now shows every capsuleer entering a system every anomaly and signature whether they want to see them or not, as well as around which celestial object the signature can be found. I ...
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Friday, June 28th, 2013
'Fleet me.' This had better not be a trap. Of course, it's my glorious leader asking for the fleet, but maybe she's been turned and is giving me up to a group of disgruntled planet-gooing industrialists in battle Badgers. Not that living in w-space has heightened my paranoia at all, ...
Posted in Gaming | Comments Off on Stalking a Stabber
Thursday, June 27th, 2013
Aii's somewhere. I can sense his presence. I can also see the bookmarks leading from home, through the neighbouring class 3 w-space system, and out to low-sec. And that's it, apparently. 'Nothing interesting', says Aii. Shall we kill the wormhole? 'Okay.' So Aii comes home and we throw some massive ...
Posted in Gaming | Comments Off on From a near-catch to nearly caught
Wednesday, June 26th, 2013
The locals have been pacified by my offering of autocannon rounds. It is safe to find passage through their system. I already know there are no anomalies, as the only one that was here is now gone, after my successfully ambushing their salvager in it, and so a blanket scan ...
Posted in Gaming | Comments Off on Down a mostly empty chain
Monday, June 24th, 2013
I have limited time this evening. Open every wormhole! An extra signature at home gives me no such luck as an easy route to activity, as it is just a new pocket of gas. That should please Aii, though, although maybe not as much as the Navy Megathron kill we ...
Posted in Gaming | Comments Off on Getting a varied New Eden experience
Sunday, June 23rd, 2013
It's kinda late by now, but I think I can afford to poke my prow through our static wormhole, just in case a soft target happens to present itself. And although a Navy Megathron and Navy Dominix are hardly soft, that they actually appear to be doing something catches my ...
Posted in Gaming | Comments Off on Arriving at the right time
Saturday, June 22nd, 2013
Empty system, empty Penny. Launching scanning probes to search for civilisation finds a K162 from class 2 w-space, which is a fair start, particularly seeing that if our home system is one of C2a's static wormholes then the other will lead to high-sec. Jumping through the K162 doesn't look immediately ...
Posted in Gaming | Comments Off on When high-sec is more interesting than w-space
Friday, June 21st, 2013
A quick sweep of the home system reveals a new anomaly we can plunder for ISK, but no new signatures. Moving on to the neighbouring class 3 w-space system has nothing visible on d-scan from the wormhole, but I expect that in a system almost 200 AU across. C3a is also ...
Posted in Gaming | Comments Off on Collapsing for a better system
Thursday, June 20th, 2013
If that wormhole hasn't died yet, I'm just going to shoot it until it does. That'll work, either in killing it or working out my frustration. Thankfully, and somewhat obviously, being well over half-a-day after the wormhole was seen in its dying stages, the old static connection is gone. Long ...
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