Friday, February 19th, 2010
I want to buy a new toy, which means scanning my way out of w-space back to New Eden. I make it out of our home system on the second attempt, and I don't just mean finding the wormhole. My ship's computer relays the message that 'the exit ...
Posted in Gaming | Comments Off on Not bringing back the HIC
Friday, February 12th, 2010
Alone at the w-space tower, it must be time for more scanning. I find the wormhole leading out of our system quickly, looking for the 'most likely percentage' result. I have my doubts about that method in general, but it seems to work well for our home system ...
Posted in Gaming | Comments Off on Wreck on a wormhole
Friday, February 5th, 2010
Initial training is complete, I can fly another new ship. I don't have the new ship yet, as not being able to fly it until now has made it difficult to bring one in to our home w-space system. Now seems like a good time to go shopping. ...
Posted in Gaming | Comments Off on Trying to find wormholes in w-space
Monday, February 1st, 2010
Twin Guardians have converted our fleet. Instead of each battleship or battlecruiser relying on its own tank, carrying additional armour plates or hardeners and perhaps supplemented by a small amount of remote repair, the logistics ship supply all of the repair capabilities of the fleet. Having no need ...
Posted in Gaming | Comments Off on Chasing a Cheetah
Sunday, January 31st, 2010
An exit is found to New Eden. Although it leads out to my manufacturing region, the wormhole is reaching the end of its natural lifetime, giving only a few hours before it collapses. 'Only a few hours' sounds like a long time—and it is—but the timing all depends ...
Posted in Gaming | Comments Off on Shuttling ships to market
Thursday, January 28th, 2010
Another day of scanning. Without enough colleagues to engage Sleepers there is little else to do in w-space. I wouldn't mind the lack of w-space activity so much if it didn't take so long to scan an exit back to New Eden that I then can rarely take ...
Posted in Gaming | Comments Off on Avoiding the Executioner
Wednesday, January 27th, 2010
Cosmic signatures having reference codes simplifies multi-capsuleer scanning. Rather than having to return to the corporation's w-space tower or jettison a container in order to share bookmarks, it can be more time-efficient to give the reference of a found site and let others interested resolve the signature independently. ...
Posted in Gaming | Comments Off on Three scanning boats are better than one
Sunday, January 24th, 2010
Scanning today is a team effort. It's helpful for each signature to have its own six-digit reference, common for anyone probing the system, as it allows the task of scanning to be split amongst more than one capsuleer. A signature is formed by three letters, a dash, and ...
Posted in Gaming | Comments Off on Co-operative scanning
Wednesday, January 20th, 2010
My colleague and I make a concerted effort to find an exit to New Eden today. Fin is outside of w-space and we need to get her back in, with a new ship or two. I hop in to a Buzzard and get ready to locate some wormholes. ...
Posted in Gaming | Comments Off on Collecting a spare Guardian
Saturday, January 16th, 2010
I am out in w-space in my Manticore stealth bomber. A corporation colleague out scanning for wormholes has seen on his directional scanner poorly defended corporation's tower. He wants to test just how poor the defences are. He guides me through the couple of wormhole jumps, then ...
Posted in Gaming | Comments Off on Facing a Nemesis