Monday, August 16th, 2010
Warping to empty space confirms that the old wormhole is dead. Chocolate-fuelled scanning resolves the new static wormhole and I jump through to today's neighbouring class 4 w-space system. There is a tower and some ships visible on the directional scanner, and as two of the ships are ...
Posted in Gaming | Comments Off on Scanning more w-space
Thursday, August 12th, 2010
Our neighbouring system has been scanned, but no further. Keeping the class 4 w-space system's static wormhole closed gives us the opportunity to make some profit from wrecked Sleeper ships with less likelihood of being interrupted. A remote-repair battleship fleet is assembled, with two Ravens, a Scorpion, and ...
Posted in Gaming | 2 Comments »
Tuesday, August 10th, 2010
Probes on the directional scanner halts a corporation fleet's Sleeper engagement. The fleet changes from remote-repairing battleships to PvP ships and seeks the source of the scanning probes. A Rifter frigate in the neighbouring system is suggestive but is likely bait. Jumping through to the next system ...
Posted in Gaming | 4 Comments »
Monday, August 2nd, 2010
Our scout has eyes on targets, a Drake and a cloaking Tengu. Both are piloted and seem to be alert but are staying inside their tower for now. To get the battlecruiser and strategic cruiser to come out and play the scout has a plan. He swaps ...
Posted in Gaming | Comments Off on Pengu and HAM
Tuesday, July 27th, 2010
There is a storm brewing. A space storm! An allied Onyx heavy interdictor sitting on our home system's static wormhole has just interdicted a Helios covert operations boat from the neighbouring class 4 w-space system, shooting it for good measure. The corporation in the C4 seems to ...
Posted in Gaming | Comments Off on Wormhole skirmish
Wednesday, July 14th, 2010
Only two bookmarks greet me when I look inside our shared canister. Both bookmarks point to wormholes, both in our system. We have our usual static connection heading out to a class 4 w-space system and an incoming wormhole, also from a class 4 system. There are ...
Posted in Gaming | Comments Off on Collapsing a wormhole as a trap
Wednesday, May 19th, 2010
The corporation has been busy. My colleagues are out of our home system and shooting an off-line tower that they owners didn't feel was worth paying a ransom for. That's a shame, but I suppose as our fleet has already popped the hangars and stolen everything ejected there ...
Posted in Gaming | 2 Comments »
Monday, May 17th, 2010
Destroying a salvager has annoyed a fleet. The Tengu strategic cruiser has found the wormhole connecting to our home system easily enough but it looks like he gets bored quickly and warps off. The four Drake battlecruisers leave the anomaly where we engaged the Cormorant destroyer and jump ...
Posted in Gaming | Comments Off on A series of unfortunate events
Monday, May 10th, 2010
I'm curious about what happens after I shoot the miner and collect his ore. I head back to the system in my Buzzard to see if anything is happening, warping to the tower on the outer planet first. I am interested in the tower because it held a ...
Posted in Gaming | Comments Off on Keeping out the neighbours
Monday, April 5th, 2010
A Golem is in our system, killing our Sleepers. The marauder, the Tech II version of the Raven battleship, is from the same alliance we should be friendly with, one of whose member corporations bombed our tower, and he's probably come from the w-space system that recently left me ...
Posted in Gaming | Comments Off on Shooing a Golem