So close to dunking the Rainmaker

Thursday, January 28th, 2016

Sticking with the Aerospray MG for Rainmaker, and we're on Camp Triggerfish again. The rush to the centre has our team firmly in control, and two of their inklings get splatted when the Rainmaker's shield bursts. With some good support around me, I grab the Rainmaker and push forwards, straight ...

Rainmaker there for the taking

Wednesday, January 27th, 2016

The Rainmaker Ranked battle mode involves taking control of a special weapon and transporting it to a podium deep in opponent territory. Carrying the Rainmaker makes you glow, even when squidding in ink, so you can't hide. It also slows you down a little, as well as preventing use of ...

Rainmaker mayhem on Bluefin Depot

Thursday, January 14th, 2016

Bypassing the Rainmaker to splat some squids becomes a more obviously good strategy at the start of this battle on Bluefin Depot. It looks clear, so I try to burst the shield, but the opponents catch up with my fast movement and splat me from behind. So it goes. I ...

Dunking the Rainmaker on Urchin Underpass

Wednesday, January 13th, 2016

More Rainmaker on Urchin Underpass. Sticking with the Tri-slosher Nouveau, I enjoy how quickly I can ink and move and take a secondary role at the start of the match. Instead of bursting the Rainmaker's bubble, I skirt around it to ink some turf and, more importantly, deny their squids ...

Winning at Rainmaker on Urchin Underpass

Tuesday, January 12th, 2016

The map for Urchin Underpass has some amendments for Rainmaker battles. The normal map has a pinch-point to enter the opposition's side of the map. There are three ways out, but only one way in, because of ink-resistant walls. This is good for preventing domination from slight skill differences, but ...

Rainmaker battle on Bluefin Depot

Monday, January 11th, 2016

Rainmaker is as much about turf control as it is moving the Rainmaker. If your ink covers the turf, you have free movement and your opponents don't. This doesn't help directly with the goal of dunking the Rainmaker, but it denies your opponents access to and movement with the Rainmaker, ...

Losing my A Rank on Urchin Underpass

Sunday, January 10th, 2016

Back to the Tri-slosher in Rainmaker. Hopefully a familiar weapon will help lead us to a victory. I feel a bit outclassed almost immediately, as shooters and a charger close me down at the Rainmaker, and although I can throw ink and squid fairly quickly, it's no match to a ...

Trying the Zink Mini Splatling on Mahi Mahi Resort Rainmaker

Saturday, January 9th, 2016

Another new weapon I'm trying out, this time the Zink Mini Splatling. A smaller version of the Splatling, with a much quicker charge time but shorter range. Again, we're battling for the Rainmaker on Mahi Mahi Resort, and again I have little idea where the water is and where the ...

Getting wet on Mahi Mahi Resort Rainmaker

Friday, January 8th, 2016

I've not got the hang of the Mahi Mahi Resort map. I played it a bit when released, but whenever it's come in to the general rotation since I just find myself jumping in to the water. I don't know if having the water level drop is mucking up my ...

Trying the N-ZAP '85 on Museum d'Alfonsino Rainmaker

Thursday, January 7th, 2016

Recording my battles in Splatoon was mostly to allow me to replay my games for me, and I have enjoyed watching them back. I get to relive the silly moments, see details I have missed, and just enjoy the great design of Splatoon. But it has had another effect, in ...