Roaming low-sec space

Monday, October 27th, 2008

My time comes to enter low-sec space in New Eden, EVE Online's galaxy, as part of a small corporation fleet. The director of the corporation makes it clear that we are not pirates picking on the weak and defenceless, but there's nothing wrong in looking for a fight. ...

Preparing to roam low-sec

Saturday, October 25th, 2008

Still being wet behind the ears in EVE Online's galaxy of New Eden I am far from capable of spearheading an attack in low-sec, but that doesn't mean I cannot be useful in a fleet. Whilst I understand that ratting, particularly in high-sec, needs little more than tanking and ...

Floating in space

Tuesday, October 21st, 2008

The autopilot's warning that I was entering a low-sec system should have been... well, a warning. I have loaded the cargo hold of my Drake up with useful systems that I don't want to buy again when I reach my new corporation's base of operations and am slowly jumping ...

The key to victory in Alterac Valley

Wednesday, August 27th, 2008

After Sapphire took advantage of the Spirit of Competition and ventured in to Arathi Basin a few times, I took my rogue, Knifey, in to the battlegrounds on the last day of the competition. Quite a bit of PvP action was enjoyed, and I even won a gold medal ...

Cloaked and daggered

Monday, August 18th, 2008

Mission running for the Caldari Navy has my standing increasing steadily, and with it I am able to move up in quality of agents. From the negative quality level two agents I have proved myself capable or working for a level two agent of quality 16. This gives ...

Sapphire tries protection-based PvP

Saturday, August 16th, 2008

World of Warcraft has entered in to the Spirit of Competition, and commoners all over the world are talking about the battlegrounds of Warsong Gulch, Arathi Basin, and Alterac Valley. There may even be chatter about the Eye of the Storm and the gladiator arenas, but Sapphire, my warrior, ...

PvB: player versus bully

Sunday, August 10th, 2008

I knew EVE Online was a player vs. player (PvP) game when I started, and I knew that I probably wouldn't like the PvP aspects of the game if they were anything like my previous unfettered PvP experiences. Specifically, experiences where the only PvP people engage in are the ...