Wednesday, August 15th, 2012
There's an explosion of sites at home, with eight anomalies already spawned. It just shows that you can't keep the Sleepers down. Our neighbouring class 3 w-space system isn't seeing explosions, though. Aii saw some Hulk exhumers earlier but couldn't quite scan them without his probes staying visible for too ...
Posted in Gaming | Comments Off on Harrassing a Hound
Tuesday, August 14th, 2012
Gas, gas, rocks, and a magnetometric site. The Sleepers are stirring in the home system again. I activate the new sites, so that they will stop cluttering my scan results within a few days, and resolve and jump through our static wormhole to the neighbouring class 3 w-space system. A ...
Posted in Gaming | Comments Off on Looting in low-sec
Monday, August 13th, 2012
W-space has felt quiet lately. Hopefully I can stir up some trouble tonight. Home has me all alone again, and I resolve our static wormhole so I can visit the neighbours. They're out, it seems, as my directional scanner shows a tower and no ships from the K162, and it's ...
Posted in Gaming | Comments Off on Dying connections don't lead to dead systems
Friday, August 10th, 2012
Some Sleepers are coming back to the home system, with two anomalies already showing up on my scanners. It's well known that three's a crowd, so I leave my new guests alone by resolving our static wormhole and jumping to the neighbouring class 3 w-space system. My directional scanner is ...
Posted in Gaming | Comments Off on Creeping up on a Cheetah
Thursday, August 9th, 2012
Now that's a clean system. Rocks, rocks, and a wormhole. No anomalies. And it's the w-space system we call home. I'd best go next door so that I don't muss up the place and get Fin mad with me. C3a has one of those J-numbers that sounds familiar but really ...
Posted in Gaming | Comments Off on Looking for trouble
Monday, August 6th, 2012
The home system clutter is down to one pocket of gas, which looks much nicer. It is then increased to two pockets of gas as I scan, which is still better than before, and after I activate the new site I jump through the only wormhole to our neighbouring class ...
Posted in Gaming | Comments Off on Death by aggression
Friday, August 3rd, 2012
Let's not mess up an easy kill today, shell we Penny? Assuming, of course, that I get another fat target like yesterday's miner. But in finding the miner after collapsing our static wormhole, and not scanning the class 3 w-space system for an exit, I may have inadvertently shut Shev ...
Posted in Gaming | Comments Off on Going after gassers
Thursday, August 2nd, 2012
Some gas has gone, some rocks have come. Or some gas has been compressed to rocks. Either way, the home w-space system remains as untidy as it was yesterday, and I have a whole cluster of bookmarks waiting for me. Let's take a look around the constellation to see if ...
Posted in Gaming | 2 Comments »
Wednesday, August 1st, 2012
I would say that Shev's here, early as usual, but apparently he isn't. He's out of w-space and in null-sec k-space, looking to cosy up to a pirate faction. More power to him, I say, as it sounds like a lark and is different to my run-of-the-mill exploration. He can ...
Posted in Gaming | 2 Comments »
Monday, July 30th, 2012
The constellation is mapped once more, and although there is a new signature in the home system it resolves to be mere gas. Pushing in to our neighbouring class 3 w-space system sees a tower and Devoter on my directional scanner, but the heavy interdictor is unpiloted inside the tower's ...
Posted in Gaming | 3 Comments »