Close call in Piranha Pit Tower Control

Tuesday, April 12th, 2016

Okay, maybe my early mojo is settling down a bit now, but that's okay. At least I make the most of a tight spot, after falling off the top of that conveyer belt. I think I'm not really used to moving with the tunnel vision of the scope. https://www.youtube.com/watch?v=Ox2AFPFa-mE It looks like ...

Early celebration on Piranha Pit Tower Control

Monday, April 11th, 2016

There was me thinking I'd not battled in Tower Control on Piranha Pit before, but of course I have. Maybe not with the Splatterscope, though, but definitely with the Tri-slosher. Still, they are quite different weapons that require very different strategies. I think I'm getting the hang of the Pit ...

Letting off steam in Turf War

Sunday, April 3rd, 2016

My Rainmaker battles keep frustrating me. Lots of skilled squids out to make me lose the coveted A rank tonight, it seems. Swapping weapons isn't helping, so I revert to a battle of Turf War just to feel like I can actually play well. That doesn't go to plan at first. ...

Piranha Pit Splat Zones with the Custom Dual Squelcher

Tuesday, March 1st, 2016

A couple of demoralising losses in Splat Zones has my changing weapons again. I'll give the Custom Dual Squelcher a go, after trying it out in Turf War recently. The Custom Dual Squelcher has an excellent range, which lets you throw ink in to the Splat Zones from a good distance ...

Piranha Pit Splat Zones with a Tri-slosher Nouveau

Sunday, February 28th, 2016

I stick with the Tri-slosher Nouveau for another Splat Zones battle, this time on Piranha Pit. We're up against all shooters, which could be dangerous. Or maybe their lack of variety will play against them. As is usual when I have a bucket in my suction cups, I get slosh-happy and ...

Lacking support in Splat Zones

Friday, February 26th, 2016

It's easy to blame your squidmates when you lose, but sometimes it can feel like you are doing more than your fair share of the inking. I do my best to keep our zone covered in our ink, and claiming the other zone for ourselves, but it seems that if I'm ...

Charging through Piranha Pit Splat Zones

Wednesday, February 24th, 2016

Piranha Pit is such a good new map. The conveyer belts add a dynamic element, there are corners to run and hide around, and perches that give chargers just enough of a view without having them dominate. The battle for Splat Zones in Piranha Pit works well too. Access to your ...

Pushed back in Piranha Pit Tower Control

Monday, February 22nd, 2016

This is what happens when you don't have The Boss on your side. And when you're a bit crap. Running headlong in to shooters isn't a great tactic normally, less so when you've got a Tri-slosher equipped. And Blasters are just annoying anyway, with their indirect fire. I nearly splat The Boss, ...

Getting confused on Tower Control

Friday, February 19th, 2016

There is an awful lot of mutual splatting in this Tower Control battle on Piranha Pit. Or, at least, I get splatted when I also splat an inkling, even if it's not the inkling that splats me. It makes for a frantic battle of splatting and respawning. It also means ...

Prancing around Piranha Pit on Tower Control

Tuesday, February 16th, 2016

I'm really enjoying Tower Control on Piranha Pit. It's a fun map, and although probably over half of the map isn't being used for this Ranked mode, I don't think that really matters. Ride the Tower, get to the base. Keeping the tower centralised helps concentrate the battle and prevent ...