Null-sec incursion

Friday, May 25th, 2012

I appear in the home w-space system to see Fin's already here. Asking what's happening gets me a sitrep from my glorious leader. 'Nothing.' Okay then. Pressing for a little more information reveals there are four signatures in our system and none of them are incoming connections. So what's the ...

One step behind

Friday, May 18th, 2012

Let's see what's changed since yesterday. Nothing, that's what. The sole signature in the system sits on top of the bookmark I made of yesterday's unopened static wormhole, and although it's been known for subsequent wormholes to appear in the same place it's more likely in this case that the ...

Picking on a piddly Probe

Wednesday, May 16th, 2012

Let me start again. I've already scanned our static wormhole, jumped to the neighbouring class 3 w-space system, and spotted scanning probes whizzing around the system. A Cheetah covert operations boat blipping on my directional scanner caused me to jump home and plant an interceptor on the wormhole, which generally ...

If a ship pops without a pilot, does it go on the killboard?

Sunday, April 29th, 2012

Running solo, I scan the home system. It's all clear here, just as it looks on the other side of our static connection. My directional scanner shows me nothing of interest in C3a. Well, nothing of direct interest, but I note that the only planet that is in d-scan range ...

Scan, rat, scan

Monday, April 23rd, 2012

Fin's lamenting the loss of another Tengu. Her strategic cruiser got tangled in the defences of a tower until the accidental game of pachinko became deadly. Accidents happen, and we can cover the loss. Of course, as I found out recently, the real inconvenience is not to our corporate wallet ...

Scanning leads to a rat

Sunday, March 25th, 2012

Fin's can-chasing again, but is willing to try shooting Sleepers. That sounds like a plan. I'll take a look around the home system first, though, to see if we have any potential visitors. Eight signatures are here with all the anomalies, giving us three signatures unaccounted for. Shooting Sleepers may ...

'Default' should be a viable configuration

Sunday, March 18th, 2012

It's time to bite the bullet. I'm hitting the reset button on all my settings, come hell or high water. Actually, I'm kind of expecting hell to come, as I am about to commit every element of the interface be back to its horrible default position and size. Thankfully, I ...

Ratting is tedious, however efficient

Friday, March 16th, 2012

A patch has been released, so I'm applying it to my ships and hoping for the best. I'm not convinced the patch will help, as it is to reduce instability when jumping through stargates, whereas my ship crashes have occurred arbitrarily in space, but I can hope. At least I ...

Scanning and crashing

Thursday, March 15th, 2012

I need to update my skill queue, that's the only reason I'm here. But seeing as I am here, it would be churlish not to take a look around w-space. Sure, my ship will probably suffer a systems failure and crash, requiring a reboot that will almost certainly be at ...

Accidentally finding the fleet

Thursday, January 19th, 2012

Whee, skill queue updated! One of these days I may even get to use a new skill, maybe some of these new-fangled guns I keep hearing about. They're like missiles, but use capacitor energy, have difficulty tracking fast-moving objects, and have confusing ammunition requirements. I can't wait! For now, I'll ...