Monday, July 21st, 2008
I was a little concerned when I bought my new computer a few months back. It was an expensive purchase and was replacing what was essentially a World of Warcraft arcade machine. As I had been burning out on a regular basis I wasn't sure I could fully ...
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Monday, July 7th, 2008
I resisted temptation no longer and subscribed to EVE Online over the weekend, after having enjoyed the two-week trial period. Even though I am already playing World of Warcraft and City of Villains I was drawn to being a space cadet and the skill-based system that EVE Online offers. ...
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Thursday, July 3rd, 2008
Having not yet subscribed after my two-week trial with EVE Online I returned to the Rogue Isles, using Crossover Games to run City of Villains on my Mac. Having completed a set of missions I was looking for a change of scenery from Cap Au Diable, somewhere new to ...
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Wednesday, July 2nd, 2008
Defeating Dr Echo in City of Villains ended my relationship with my current contact in Cap Au Diable, and he gave me a neat-sounding ability as a reward for completing all his work. I received some kind of temporal door-opening ability, allowing myself and my team-mates to time travel. ...
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Wednesday, July 2nd, 2008
Magnet Magnetson, my City of Villains Mastermind, reached threat level 20 whilst defeating Dr Echo in yet another abandoned Arachnid base. I was informed by my supervillain trainer that my outfit was looking a bit shabby and to get myself over to the tailor to sharpen myself up. ...
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Monday, June 16th, 2008
One of the problems in City of Villains about being a Mastermind in charge of robots, instead of just my own actions, is that a certain amount of finessing and care is required in ordering the robots what to do. There generally isn't a problem until a mistake is ...
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Thursday, June 12th, 2008
Magnet Magnetson reached threat level 18 last night, and I was informed that my progress meant I would get another robot friend. Oh, splendid! I summoned my 'bots and, sure enough, there was Cupcake.
Because I now have three battle drones, along with Buttercup, the protector 'bot, all the ...
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Monday, June 9th, 2008
I didn't play much in the way of World of Warcraft or City of Villains, but I did play a little of each. I didn't get to play with my usual group in World of Warcraft, because of schedule conflicts, but I popped on with Knifey for a short ...
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Wednesday, June 4th, 2008
When I created Magnet Magnetson, Mastermind, I rushed through character creation. This was partly because I was keen to get in to the game with my friends, partly because I didn't have much of a style in mind for the character, and partly because one can spend hours tweaking ...
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Tuesday, June 3rd, 2008
I again mentioned recently that, in City of Villains, the relative power of the Mastermind archetype comes from strength in numbers, but what I failed to point out was that this also translates in to being a weakness, because without my robots I am quite puny. Because of my ...
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