Monday, August 23rd, 2010
Wormholes die regularly. The static connection in our neighbouring w-space system finally reaches the end of its life and collapses, the uncertainty of its continued existence no longer preventing us from exploring further. But instead of finding the new wormhole straight away we leave it undiscovered, and therefore ...
Posted in Gaming | 2 Comments »
Friday, August 20th, 2010
A new day means a new wormhole to find. I am hoping my early scanning will catch some capusleers being rather more cavalier about their attitudes to the directional scanner than in busier periods. But most of the time early scanning only results in empty w-space systems until ...
Posted in Gaming | 3 Comments »
Tuesday, July 27th, 2010
There is a storm brewing. A space storm! An allied Onyx heavy interdictor sitting on our home system's static wormhole has just interdicted a Helios covert operations boat from the neighbouring class 4 w-space system, shooting it for good measure. The corporation in the C4 seems to ...
Posted in Gaming | Comments Off on Wormhole skirmish
Wednesday, July 7th, 2010
Our wormhole is dying. But that's okay, we'll just get a new one. Each static wormhole in our system lasts for about sixteen hours and, with good intelligence on when the last one was opened, I warp out to the connection to watch it collapse. Before the ...
Posted in Gaming | Comments Off on Swooping around a wall of bubbles
Saturday, July 3rd, 2010
We only have two systems to explore currently, I am told. Our static connection leads in to a class 4 system as usual, but that system's static wormhole is at the end of its natural life and prevents us looking further afield for action or an exit. I ...
Posted in Gaming | 2 Comments »
Tuesday, June 29th, 2010
The corporation fleet has the opportunity to test itself. We live in a class 4 w-space system and generally engage Sleepers at this level or below. Today our neighbourhood holds a class 5 w-space system with a catacylismic variable phenomenon, which increases remote repair rates and capacitor capacity, ...
Posted in Gaming | 3 Comments »
Friday, June 11th, 2010
Earlier scanning by scouts has found a route to empire space. The journey leads from home through the static C4 system to a C3, and from there to low-sec space. A class 6 w-space connection is also found in the C3, but all systems seem quiet. Fin ...
Posted in Gaming | 6 Comments »
Monday, June 7th, 2010
The fleet is safely home, but we'd rather no one follows. The decision is made to collapse our static wormhole, with the hopes that any repercussions from earlier will be minimised. It doesn't look like the capsuleers we attack are actively looking for us but it is better ...
Posted in Gaming | 2 Comments »
Sunday, May 30th, 2010
Revenge is a dish best served as dessert. Otherwise it wouldn't technically be revenge, I suppose. Back at the tower in my new Onyx, more engineers have turned up and are looking for action. The visitors from high-sec are still attacking Sleepers in the C1 system a ...
Posted in Gaming | Comments Off on Ready to get right back in the saddle
Saturday, May 29th, 2010
It's difficult to prove a negative. Alone in our home system instead of going out to scan immediately I open our can where we share bookmarks. If someone has already mapped today's local neighbourhood there is no point in duplicating the effort. The problem is that the ...
Posted in Gaming | 3 Comments »