Tuesday, May 25th, 2010
The interlopers are gone, our system is quiet. Our neighbouring class 4 w-space system has no new wormholes connecting in to it, the occupied class 2 along from that shows no activity, and neither does the empty C1 that ends the chain. We are nicely isolated from threats ...
Posted in Gaming | 2 Comments »
Saturday, May 22nd, 2010
A couple of systems have been scanned, there are bookmarks in the can. I think I'll see if anyone is coming out to play in w-space today. Or I would, if I could see the jet-can. My overview no longer has the can listed, although spinning my ...
Posted in Gaming | Comments Off on Tweaking the overview for the alliance
Thursday, May 20th, 2010
I'm early, but not that early. The previous static wormhole has gone and I delete all my bookmarks to start again. A colleague is out and scanning, helping me to ignore a handful of signatures quickly, and we track down our static wormhole easily enough. The neighbouring ...
Posted in Gaming | Comments Off on Collapsing wormholes for profit
Tuesday, May 18th, 2010
A potential mining system is reported as found. We don't look for systems with rich gravimetric sites so we can mine ore, though, the report is to make us aware that perhaps we'll have defenceless targets to shoot at some point in the evening. Let's hope so. ...
Posted in Gaming | Comments Off on Back to scanning and repping
Thursday, May 6th, 2010
A K162 leading to a class 4 w-space system is an invitation to plunder. It is even more inviting when the wormhole starts its EOL cycle just as we pass through it, which should discourage our neighbours from following us home if they happen to take offense at our ...
Posted in Gaming | 5 Comments »
Thursday, April 29th, 2010
Another early start to scanning. This time, instead of one of pilots getting isolated on the wrong side of a collapsed wormhole, our scan man got in to trouble and woke up in a new clone in empire space. We need a route to get him home. ...
Posted in Gaming | Comments Off on Getting the clone home
Wednesday, April 28th, 2010
The threat of the Buzzard is gone. I think it's safe to say we can clear some sites of specific Sleeper interest without being interrupted by his corporation. The fleet of hunting ships is stored in a hangar and battleships and Guardians brought out instead. Warping and ...
Posted in Gaming | Comments Off on System cleared for anomalies
Sunday, April 25th, 2010
I'm going to rewire my brain. It must have been over a year since I took advantage of neural remapping, when it first became available, and I hoped that I wasn't making any stupid choices at the time because of the restriction of only being able to remap your ...
Posted in Gaming | Comments Off on Catching a Keres
Friday, April 16th, 2010
As others have done, please allow me to share with you the ships I have put in the communal hangar in w-space, and like to call my own.
Drake—Non-sentient Ship
The passive shield tanked battlecruiser has been my staple combat ship for longer than I can remember. As soon as I ...
Posted in Gaming | Comments Off on In the communal ship array
Saturday, April 3rd, 2010
Our wallets need bolstering, so we head to today's neighbouring w-space system to plunder some Sleeper wrecks. Radar sites are a little too fiddly for tonight's schedule, so we'll stick to clearing basic anomalies. And as if to enforce our time limit for the evening our static wormhole ...
Posted in Gaming | Comments Off on Taking care not to be caught unawares