Grim blasting in Tower Control (14-7, Grim Range Blaster)

Thursday, August 17th, 2017

Woo, look at the brush go, tentacles flapping away! That gives us a really swift path to the Tower, and I chance squidding past it. I get a lucky direct hit for the first splat, persuading the other yellow inklings to retreat. A couple of indirect hits gets a second ...

Doing my best in S-Rank Splat Zones (4-3, Grim Range Blaster)

Friday, July 28th, 2017

I'm slipping out of S Rank, for which I am grateful. Some times it can't come too soon, sometimes I feel mildly competent enough. Starting this battle makes me feel somewhat competent, even though the first splat is a lucky one. I follow it with a fairly decent splat, although ...

Chaotic Rainmaker (5-8, Grim Range Blaster)

Monday, July 24th, 2017

The teal team makes a good break with the Rainmaker, which either goes unnoticed by my team or they are mostly splatted. At least I don't ignore the objective, hoping someone else takes care of it, because I think it would have been a really quick battle otherwise. I get behind ...

Hit and miss in Splat Zones (8-6, Grim Range Blaster)

Tuesday, July 18th, 2017

Let's try a bit more with a Blaster. The Grim Range Blaster again, because the range and Burst Bombs will probably work better with Splat Zones. The range works to a point, but with blue pressure dominating the Splat Zones early on, I need to get closer. And closer still, ...

Finding a groove in Splat Zones (8-5, Grim Range Blaster)

Tuesday, July 18th, 2017

I try to keep my range to start the battle, not rushing headlong in to a contested Splat Zone. It keeps me safe, and lets us feel out the initial tussle. When it looks like the yellow team have backed off from the ridge I turn to hit the corridor, ...

Shooting blanks in Splat Zones (12-7, Grim Range Blaster)

Thursday, June 29th, 2017

There's a bit of a pause as Camp Triggerfish floats below, which doesn't bode well. I would shrug it off, except two squidmates get a head-start, which suggests this could be a bit of a dodgy battle. Still, best not to think about it just yet, and I get a ...

Stalking the Splat Zones (7-3, Grim Range Blaster)

Wednesday, June 28th, 2017

Phew, my aim's all over the place right at the start, inking my way towards the Splat Zones. I am hopping to try to maintain some forward momentum, but I recall that jumping also decreases your accuracy. As my aim is already bad enough, maybe I should walk more. What's ...

Quick sprint in Tower Control (5-0, Grim Range Blaster)

Sunday, June 25th, 2017

I look to hit the blue team's flank initially, but seeing the flurry of activity in the middle of the map changes my mind, particularly as my angle of approach looks good. I get a nice direct hit on one inkling, and can squid under the sight of the Splattterscope. ...

Helping with the push in Tower Control (6-3, Grim Range Blaster)

Sunday, June 25th, 2017

Oops, in trying to keep my forward motion up whilst blasting, I jump in front of the charger. That's exactly what I don't like when battling with a charger, so I'm sorry about doing that. I'm aiming to hit the perch on our right, though, where the range of my ...

Missing my moment in Tower Control (13-5, Grim Range Blaster)

Saturday, June 24th, 2017

I'm trying the Grim Range Blaster in Tower Control, hoping to get the hang of the Burst/Blast combo. Judging by the start of the battle, I need more practice. I still haven't quite worked out the utility of Burst Bombs on vertical surfaces either, but I'll get there. Just as ...