Damnation test flight

Wednesday, November 4th, 2009

W-space beckons my new Damnation. The new connecting w-space system to our own leads out to high-sec space, so it is an easy journey to pilot Bad Badtz Maru to the corporation tower. So far, though, all I have done is fit the Damnation and fly it through ...

Salvaging voluminous battleship loot

Friday, October 30th, 2009

The Crane makes quick work of getting me back to my mission base. I jump pod in to A Matter of Brevity, one of my Drakes. When I catch up with the my two corporation colleagues it looks like we are running level four missions, judging by the ...

Melting arkonor

Thursday, October 22nd, 2009

Arkonor can really glow! Granted, at least one of the capsuleers needs to have impeccable mining skills, and perhaps just the right camera angle is needed, but pulsing strip miners on two Retrievers and a full complement of drones results in an impressive light show. If there were ...

Skill training continues towards Damnation

Thursday, October 8th, 2009

Having a long skill in the training queue makes for less maintenance, not needing at least once a day to keep the queue filled, which in itself is an improvement over having to know, and be logged-in, precisely when each skill is due to complete. Adding a three-week skill ...

Twin Drakes, plan B

Thursday, September 17th, 2009

The flaw in my plan becomes obvious as soon as I return to w-space, and when everyone kindly tells me the plan is flawed. Having two Drakes many systems apart, fitted and ready to scramble, only helps return trips to w-space when the static wormhole1 opens to a system ...

Back to where I belong

Wednesday, September 16th, 2009

Building my second Drake from the BPC is straightforwards, and I am soon smashing a bottle of champagne across the bow of A Matter of Brevity. Although I have a fair journey ahead of me to install the battlecruiser in a more convenient system, at least it is a ...

A convenience Drake

Tuesday, September 15th, 2009

I've been back in k-space for a while now, after the trouble of the insider theft from our w-space hangar. Although high-sec is safer and there is plenty to keep me occupied there isn't the same sense of camaraderie as being in a small fleet destroying Sleeper sites. ...

Dealing with a pirate intrusion

Friday, September 4th, 2009

I'm warping to rendezvous with my corporation friend, sitting on an acceleration gate that leads in to a level four encounter mission for Lai Dai. 'There may be four battleships in there', she informs me, as I impetuously activate the gate before she can steal all the aggro from ...

On the path to Damnation

Friday, August 28th, 2009

I am convinced that I need Damnation. Well, a Damnation, the Amarr command ship, for wormhole engineers fleet operations. Apparently, the bonuses it gives would be quite suited to our current fleet options, but I am swayed when I see its crow-like black-on-black hull. The Damnation is ...

Adding rigs to the Drake

Wednesday, August 19th, 2009

I finally get my first rigs fitted to a ship. I have been aware of their benefits for quite a while, just as I have been aware of their multi-million ISK costs. As much as I would like a significant boost to my shield recharge time on my ...