Tuesday, April 13th, 2010
A Retriever mining barge has been spotted. It is in a medium bubble and obviously bait, but the possibility of heading in to a trap hasn't stopped me taking a look before. Some colleagues are pondering bumping the Retriever out of the bubble, perhaps to recover it, I'm ...
Posted in Gaming | Comments Off on Taking the bait
Wednesday, March 31st, 2010
Scanning has a purpose! I need to get myself a new Manticore after the old one exploded, and to do that I have to dock in empire space to buy one from the market. There is a slight complication in that our current static wormhole has been deemed ...
Posted in Gaming | Comments Off on Armour tanking in a pulsar system
Tuesday, March 16th, 2010
I am almost ready to switch corporations. I have dropped my roles from DGSE in preparation and I wake up to find myself bouncing off the shields of the new tower. I have a couple of hours before the twenty-four hour grace period elapses, after which I can ...
Posted in Gaming | Comments Off on Ships scattered to the solar wind
Thursday, February 25th, 2010
The fleet's back, but an ISP-enforced break prevents me from collecting my Crane or Guardian from New Eden. So I'm scanning again. This time, I have Fin with me to help, which increases our competency levels by an order of magnitude. I catch up to Fin in ...
Posted in Gaming | Comments Off on Back in the Damnation
Monday, November 30th, 2009
We have people! The wormhole engineers are not a large group, so getting more than a few capsuleers on-line at the same time, and in the same place, is not terribly common. We seize the opportunity, particularly as our chief scanner has located a neighbouring C3 system that ...
Posted in Gaming | 2 Comments »
Monday, November 23rd, 2009
The Damnation command ship is a beautiful piece of engineering. The sleek lines of the prow give it a menacing apperance, but the plump, stubby wings make it look comforting. The Damnation has the capability of hurting its enemies whilst welcoming allies with a warm embrace. Almost ...
Posted in Creative, Gaming | 6 Comments »
Sunday, November 8th, 2009
I've rigged my Damnation, Bad Badtz Maru, with trimark armour pumps. With fleet bonuses, warfare links, and all systems running, my command ship has over 168,000 effective hp.
I remove my launchers and fit some tractor beams in the high-slots, as I'll probably do more damage pulling the Sleepers in ...
Posted in Gaming | Comments Off on Ramming speed, ensign!
Saturday, November 7th, 2009
Now that I have my gorgeous Damnation, all I can think about is giving it a big hug. As pretty as the battleship model collection is, I want something softer.
I wonder if I can convince CCP to start making a Damnation plush toy.
Posted in Gaming | 3 Comments »
Friday, November 6th, 2009
It's time to hit null-sec. Or, at least, make a hit-and-run in the null-sec system where a wormhole spits us out. The C3 w-space system connecting to our home w-space system is lacking sites for us to run. But the null-sec exit from the C3 system is ...
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Wednesday, November 4th, 2009
W-space beckons my new Damnation. The new connecting w-space system to our own leads out to high-sec space, so it is an easy journey to pilot Bad Badtz Maru to the corporation tower. So far, though, all I have done is fit the Damnation and fly it through ...
Posted in Gaming | Comments Off on Damnation test flight