Wednesday, July 2nd, 2008
Magnet Magnetson, my City of Villains Mastermind, reached threat level 20 whilst defeating Dr Echo in yet another abandoned Arachnid base. I was informed by my supervillain trainer that my outfit was looking a bit shabby and to get myself over to the tailor to sharpen myself up. ...
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Tuesday, June 17th, 2008
Taking advantage of the 14 day free trail of EVE Online, I downloaded the Mac-native client and logged in. I created my first character, picking my way through each step of the creation process as carefully as I could, having almost no knowledge of the game. I ended ...
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Thursday, June 12th, 2008
My progress in City of Villains is coming along nicely, and my crashes have become far less frequent since both the significant tweaks I made to the graphics settings as well as the minor change I made to the audio setting. I ran through a rather long mission with ...
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Thursday, June 12th, 2008
Magnet Magnetson reached threat level 18 last night, and I was informed that my progress meant I would get another robot friend. Oh, splendid! I summoned my 'bots and, sure enough, there was Cupcake.
Because I now have three battle drones, along with Buttercup, the protector 'bot, all the ...
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Thursday, June 5th, 2008
Switching from the EU server to the US server in City of Villains meant I had to fiddle with my game installation a little bit. At least, it would have meant a bit of fiddling had I been running Windows. Instead, as I am running Crossover Games on ...
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Sunday, May 25th, 2008
Zoso and Melmoth have hooked me up to join them on the US servers for City of Heroes. The timing has worked out really well. I picked up the boxed game cheaply and got it working under Crossover Games for Mac, ironing out the showstopping wrinkles, and now ...
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Monday, May 19th, 2008
One of the problems with running software under emulation is that when you encounter an error you can never be quite sure whether it is the software itself or the emulation layer that is the cause. In my case, the software is City of Heroes and the emulation layer, ...
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Wednesday, May 14th, 2008
The tweaks I made to the video settings in City of Heroes have led to a massive improvement in stability when running the game using Crossover Games. Instead of spending half my time waiting for the game to reload I am blasting villains in Paragon City. I still ...
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Monday, May 12th, 2008
I had a lazy weekend, just idling over and keeping myself entertained. Normally, keeping myself entertained will involve playing computer games but it didn't look like I'd be doing much of that this weekend. I was keen to play some more City of Heroes, even though the game ...
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Friday, May 2nd, 2008
My application to be a City of Heroes advocate for Crossover Games has been accepted. This gives me access to various extra resources in an effort to get the game running perfectly under CxG. I downloaded the latest nightly build and had a quick session in City of ...
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