Splats away in Rainmaker (16-8, Tri-slosher)

Sunday, April 16th, 2017

A different route in Hammerhead Bridge Rainmaker this battle. Down the corridor to the right, aiming for the inkable block to come up and flank the purple team. It's hard not to be spotted, though, and I am spotted. But I think the Splatterscope forgets about the inkable block, and ...

How I splat you in Rainmaker (16-7, Tri-slosher)

Saturday, April 15th, 2017

Whee! Speedy to the centre, then slightly more circumspect to avoid an early splat. I throw a Disruptor over the top to frustrate the teal inklings there, and divert to follow an ink trail for splat. I go back to help break open the Rainmaker's Shield, which works better when ...

Superb support in Rainmaker (5-0, Tri-slosher)

Saturday, April 15th, 2017

The Mahi-Mahi Resort water level doesn't drop immediately in Rainmaker, only when one team gets close enough to the podium. That makes the route around the side a little more hazardous and open to being stopped. I go that way anyway, because I enjoy it so much. I get to a ...

Not really surviving the Splat Zones (12-4, Tri-slosher)

Friday, April 14th, 2017

I do enjoy skirmishing around Walleye Warehouse with a Tri-slosher. I like it perhaps more when there's a charger to harass, all friendly like. And, sure, we lose the Splat Zones initially, but it's not the end of the battle, and I somehow survive loads of ink being tossed around. My ...

Turning the battle around in Splat Zones (11-3, Tri-slosher)

Friday, April 14th, 2017

The Tri-slosher and Flounder Heights go together well for me. Splat Zones is more hit-and-miss, though. It's a good start to this battle, with a conventional move to the top of the Heights, capture our Splat Zone, and I chuck a Disruptor over the top to hopefully frustrate a green ...

Carried away with splatting in Tower Control (10-4, Carbon Roller Deco)

Thursday, April 13th, 2017

Some more Tower Control, and after a few fun but rusty Splatterscope battles in Kelp Dome I swap to the Carbon Roller Deco. So of course the next battle will be on the angles of Hammerhead Bridge. I can make it work, particularly with one battle for orientation. I start this ...

Splats everywhere in Tower Control (13-6, Carbon Roller Deco)

Thursday, April 13th, 2017

Right, time for some more concentrated splatting than with the Splatterscope. I pull out the Carbon Roller Deco to see if I can gain some Rank back. That early Seeker splat is nice, squidding in to a Splat Bomb less so. At least I get just about out of the ...

Sidestepping in Tower Control (6-3, Splatterscope)

Wednesday, April 12th, 2017

I'm not too impressed with being back down in A Rank, but I can make the best of my situation and pull out the Splatterscope for a bit. I'm fairly average with it at the best of times, and out of practice at the moment. But hopefully I can do ...

What a comeback in Squad Splat Zones (9-5, Tri-slosher)

Wednesday, April 12th, 2017

Sticking with a duo-squad and buckets for the two of us in Splat Zones for the moment. Hammerhead Bridge is a map where my position on the base pretty much suggests which way I go at the start, as everything seems viable. Left this time. In to the Splat Zones ...

Bucketing splats in Squad Splat Zones (11-2, Tri-slosher)

Tuesday, April 11th, 2017

I'm a duo squad for a bit, having been invited by AceThunder. I started with the Carbon Roller Deco, but seeing my squadmate opt for the Tri-slosher encourages me to swap over too. I show some good sense to start with, chucking a Disruptor ahead of me to slow a ...