Basic Splat Zones (4-0, Carbon Roller Deco)

Friday, April 21st, 2017

I want to like Saltspray Rig, and think it a good map. I've had some fun battles in Turf War here, and it's the only map that isn't rotationally symmetrical. But it has a bad reputation in all Ranked modes, so much that only Splat Zones are played here any ...

Finally returning to A+ in Splat Zones (8-1, Tri-slosher)

Thursday, April 20th, 2017

When I was trying to get back from A to S Rank, I had a pitiful time. I played for ages and managed to do nothing but tread water. When I decided not to care what rank I was and just play to my ability, a few battles at a ...

Charging towards the goal in Tower Control (12-5, Splatterscope)

Thursday, April 20th, 2017

Tower Control is more of my bag than Splat Zones, and after yesterdays salty times I think I'll pick up a Splatterscope and see if I can relax at the back of the map. Or if we are pressed back, blame everyone else for not holding enough turf. And I ...

Splats don't mean much in Splat Zones (17-6, Carbon Roller Deco)

Wednesday, April 19th, 2017

I think I need more swim speed to make that jump to the central platform at the start of the battle. But never mind, the Splat Zones are right there, and I should be inking them anyway. I need to avoid a bit of attention first, although I'm not sure ...

Back-and-forth in Splat Zones (14-7, Tri-slosher)

Wednesday, April 19th, 2017

Woo, look at me go! I probably overestimate my speed with the Tri-slosher, and it's more that I am over-eager to be the first to get splatted in the middle of the map. But I get to the middle and start inking the Splat Zones, like a good squidmate, which ...

Taking a contrary route to the Rainmaker (5-1, Carbon Roller Deco)

Tuesday, April 18th, 2017

I do like going around the back. It doesn't always work, admittedly, and I need to be more aware of when I'm needed closer to the objective, but I like to think I help more than hinder. Mahi-Mahi Resort, despite it's puddles, offers some nice routes. I don't go around the ...

Tough lead to overcome in Rainmaker (11-8, Carbon Roller Deco)

Tuesday, April 18th, 2017

Not a great start to this battle. My first Seeker is okay, the second detonates too soon, and the lack of ink in my tank because of this restricts my options. I have to sit back and watch what occurs. I think I have a good opportunity with a Roller ...

Splats for everyone in Rainmaker (14-5, Carbon Roller Deco)

Monday, April 17th, 2017

There doesn't look to be a good Seeker path from the base on Hammerhead Bridge Rainmaker. But the Seeker glides over the podium nicely, and continues over the grating, even if it doesn't ink anything. It works a lot better than my second, rather lacklustre Seeker. But let's move on ...

Splatting to the podium in Rainmaker (10-3, Carbon Roller Deco)

Monday, April 17th, 2017

My Seeker is on the edge leading off this battle, but it's a straight line that I can follow. I hold back, not wanting to get mired in the initial tussle for the Rainmaker, where the Carbon Roller really doesn't want to be, and push forwards only when it looks ...

Splatting support in Rainmaker (14-2, Carbon Roller Deco)

Sunday, April 16th, 2017

There's really only one way to go at the start of a battle on Mahi-Mahi Resort with a Carbon Roller Deco, and that's behind a launched Seeker, straight ahead. It works better when it goes straight too, but never mind that. And never mind about the Killer Wail splatting the ...