Let's go round again in Splat Zones (9-2, Tri-slosher)

Wednesday, May 31st, 2017

That Hydra Splatling may cause problems for us, but first things first: ink our own Splat Zone. With that done, it's straight to the other side, down the side route. But no one's there. No matter, I can go upwards and slosh down on the other Splat Zone from above. ...

Stealing splats in Splat Zones (5-0, Tri-slosher)

Tuesday, May 30th, 2017

There's no one coming down the corridor as I head around the side, so I keep going, hoping to flank some orange inklings. I don't see any, though, not even when one is soon reappearing at their base. I turn around to look for inklings with a fresh height advantage, ...

Annoying the E-litre 3K in Splat Zones (7-2, Tri-slosher)

Tuesday, May 30th, 2017

I really like Moray Towers, particularly with a Tri-slosher in my hands. I quite like Moray Towers Splat Zones too, even though it can be challenging to cross the central area, particularly with a charger around. That E-litre 3K looks menacing too, as its range can more than cross the ...

Getting close in Rainmaker (10-5, Carbon Roller Deco)

Monday, May 29th, 2017

That's a lucky Seeker splat at the start of the battle. I'm not even sure who it hit or where. Backing that up with a second splat to protect me and the Rainmaker is happy bonus. I push forwards with another Seeker, to ink a line for the Rainmaker, and ...

Invinci-squids in Rainmaker (8-7, Carbon Roller Deco)

Monday, May 29th, 2017

There's a little flurry of activity around the Rainmaker as always at the start of the battle. I mostly hang back, not wanting to get splatted for nothing, until I see a Splat Roller hide behind the boxes. I ninja squid the other way and flick some ink, getting two ...

Rollers and chargers in Rainmaker (10-6, Carbon Roller Deco)

Sunday, May 28th, 2017

This is an interesting pair of team compositions. Rollers and chargers, with one shooter on our team. It's not really what I'd expect to see in Rainmaker, but I'm sure we can make it work. My first splat is mutual, which perhaps I should have made sure of, but flicking ...

Seeking here and there in Rainmaker (15-7, Carbon Roller Deco)

Sunday, May 28th, 2017

After a cautious start, I think I make a decent pounce at a target, but my flicking either isn't quite good enough, or an inkling kitted out for run speed is just a bit too quick for me. I pick my moment well on my return, though, even if it ...

Mostly cautious sloshing in Tower Control (11-4, Tri-slosher)

Saturday, May 27th, 2017

I don't want to press too hard in this battle, as recent battles have just seen me get splatted quickly when it could have been avoided. Hanging back and using my weapons sensibly works quite well to start with, even if it doesn't make us any positive progress with the ...

Holding back and splatting in Tower Control (8-4, Hero Charger Replica)

Saturday, May 27th, 2017

I hold back at our rotating platform at the start of this Tower Control battle, to support my squidmates from a position of relative safety. I lack a touch of aim and a little bit of range to do much but keep turf inked, but I dodge an Inkstrike and ...

End-to-end battling in Tower Control (15-9, Blaster)

Friday, May 26th, 2017

Yeah, I'm still not great with a Blaster. Two indirect hits don't splat a Luna Blaster, who punishes me with a direct hit. And already we have an infiltrator, inking the turf purple as close to our base as he dares. I help try shoo him away, using Disruptors to ...