Friday, September 8th, 2017
The initial battle looks to be over our Splat Zone. But I suppose it would, as that's where I am. We mostly have to fend off the occasional Suction Bomb, whilst I try to work out when it's safe to push forwards. I don't make the best decision. I take ...
Posted in Gaming | Comments Off on Sneakiness around the Splat Zones (14-5, Carbon Roller Deco)
Thursday, September 7th, 2017
Sneaking around the back works out okay at the start of this battle. Not great, but I get an easy splat out of it, and help to neutralise the Splat Zones. Another splat jumps in front of my bucket, and I push back the Rapid Blaster nicely, before popping my ...
Posted in Gaming | Comments Off on Forwards and back in Splat Zones (9-2, Tri-slosher)
Thursday, September 7th, 2017
Sneaking around the back often works when inklings focus on the Splat Zones. It works fairly well for me in this battle, although the green team get quite far forwards, and I have to work to catch up with them. My skin is saved a bit when I squid forwards ...
Posted in Gaming | Comments Off on Good start goes south in Splat Zones (14-8, Tri-slosher)
Wednesday, September 6th, 2017
Oh boy, that E-litre 3K easily out-ranges my puny Kelp Splat Charger. I am going to have to be wary of him. Sure enough, he blasts ink clear over my head from the perch opposite to mine, where I barely get close to the perch itself. That's cool, I will ...
Posted in Gaming | Comments Off on Zonal inking in Splat Zones (6-2, Kelp Splat Charger)
Wednesday, September 6th, 2017
My standard gambit in Camp Triggerfish Splat Zones with the Carbon Roller Deco works well again, and I turn away from our Splat Zone with supernatural timing to avoid being splatted. Hopefully this is a good omen, but I'm sure it's just luck. I look to cover some blue ink, ...
Posted in Gaming | Comments Off on Could go either way in Splat Zones (11-7, Carbon Roller Deco)
Tuesday, September 5th, 2017
There's no charger on the other team, so I don't go charging around the back, but the Heavy Splatling may go up on the walkway. Or maybe not, and that prospective Disruptor throw is embarrassing. At least I give up quickly and drop down to see what I can do ...
Posted in Gaming | Comments Off on A rather splatty Tower Control (14-4, Tri-slosher)
Tuesday, September 5th, 2017
That E-litre 3K is my first target, so I speed around the side to see if I can catch him. Yep! But the blue inklings have been just as quick at claiming the Tower and pushing it. At least my position gives me an advantage, and that advantage chargers my ...
Posted in Gaming | Comments Off on Sloshing the sides in Tower Control (18-5, Tri-slosher)
Monday, September 4th, 2017
A good first splat gets my battle underway, although the inkling gets her revenge as soon as possible. She then moves towards our base, looking to cause us some disruption. I suppose it works, at least for me, but unless the green team wrests the Tower from my squidmates, all ...
Posted in Gaming | Comments Off on Aiming for the objective in Tower Control (2-2, Kelp Splat Charger)
Monday, September 4th, 2017
Going around the back takes a little longer, but it eventually helps stop the initial push and get the Tower moving in the right direction. Spotting the Blaster heading my way helps me get a nice splat, but I point the Killer Wail in the wrong direction. I should have ...
Posted in Gaming | Comments Off on Blasts in the Skatepark in Tower Control (12-8, Grim Range Blaster)
Sunday, September 3rd, 2017
It's a fair exchange to start my splatting, but I was jumping in to a risky position again. I should learn at some point. I take the same route back, despite the Tower being pushed by squidmates, but with some method to my manoeuvres. I hope to get behind the ...
Posted in Gaming | Comments Off on This way and that in Tower Control (13-6, Grim Range Blaster)