Thursday, September 28th, 2017
I do my bit as a charger at the start of a Flounder Heights battle and ink the short-cut up the building. A Sprinkler thrown across the gap probably won't last long, but it will impede purple progress slightly. I look for possible wall climbers from the side, but the ...
Posted in Gaming | Comments Off on Dodging ink in Splat Zones (6-2, Kelp Splat Charger)
Wednesday, September 27th, 2017
I don't rush for the Tower, to be a little more sensible than usual, but still rush to the heart of the dome. A Burst Bomb and indirect hit don't do much together, maybe hitting different inklings, but somehow I remain unmolested for long enough to get two indirect hits ...
Posted in Gaming | Comments Off on Almost there in Tower Control (16-7, Grim Range Blaster)
Wednesday, September 27th, 2017
Whee, I remember Burst Bombs at the start of the battle, when I'm under no pressure. Rushing to the Tower still probably isn't a great idea, though, putting myself at the centre of attention. I have to hop off pretty quickly, to avoid a Splat Bomb, and get a couple ...
Posted in Gaming | Comments Off on Some direct hits in Tower Control (14-8, Grim Range Blaster)
Tuesday, September 26th, 2017
Disruptors are being thrown everywhere at the start of this battle. I dunno who's doing it, but thankfully none of them are hitting me. I'm also not hitting anything myself, so as soon as a gap appears I try to do something positive and clamber on to the Tower. I ...
Posted in Gaming | Comments Off on Clearing a path in Tower Control (14-7, Grim Range Blaster)
Tuesday, September 26th, 2017
Sometimes alternative routes can work out really well. I jink left as I drop down Moray Towers, hoping that the Splatterscope misses this movement, and I can surprise her from a different angle. It almost works, but I don't anticipate the Luna Blaster in my way. Perhaps I should have ...
Posted in Gaming | Comments Off on Squidshield for the Rainmaker (5-2, Tri-slosher)
Monday, September 25th, 2017
I make a fairly normal, overly aggressive push to start the battle, and am splatted back to base. At least I can count on my squidmates to be more sensible but, checking the status of the map, the battle looks lop-sided. As I return to the battle, I keep my ...
Posted in Gaming | Comments Off on Just the two of us in Rainmaker (11-7, Tri-slosher)
Monday, September 25th, 2017
I do well not to get ambushed at the start of the battle, and to stay just outside the range of the Rainmaker's Shield afterwards. Pushing up for my own little aggressive move gets one splat, and although my Bubbler keeps me safe from the ink for a bit, getting ...
Posted in Gaming | Comments Off on A couple of near misses in Rainmaker (14-8, Tri-slosher)
Sunday, September 24th, 2017
Now that I can squid under the closing gate reliably, I am determined to make this side route work for the Carbon Roller Deco. The Seeker this time takes a really nice line, letting me recoup ink and splatting the wall to squid up. I hit my head, which isn't ...
Posted in Gaming | Comments Off on Taking it most of the way in Rainmaker (1-1, Carbon Roller Deco)
Sunday, September 24th, 2017
Trying to get behind the blue inklings is probably doomed from the moment the Luna Blaster saw my Seeker trail. Doesn't stop me trying, but I'm not always the smartest. Coming back with a bit more caution just makes me look confused. I miss one inkling passing me, and I ...
Posted in Gaming | Comments Off on Having a splatty Rainmaker battle (18-7, Carbon Roller Deco)
Saturday, September 23rd, 2017
The battle to burst the Rainmaker's Shield is tight, the decisive moment being the Splash-o-matic's Suction Bomb Rush charging, which poses problems for us by itself. I push up when it looks safe, hoping to catch up with the Rainmaker scooting off down the side. But it's not quite safe ...
Posted in Gaming | Comments Off on Hitting the flank in Rainmaker (13-5, Carbon Roller Deco)