Against the tide in Rainmaker (22-10, Carbon Roller Deco)

Monday, November 27th, 2017

It's all a bit chaotic at the start. That last Seeker hitting the bricks doesn't help, letting the blue team get the advantage on the Rainmaker's shield, and I have to duck back to avoid the explosion. The blue ink that flies everywhere stops me squidding over the crest, and ...

Seeing orange in Rainmaker (17-7, Carbon Roller Deco)

Sunday, November 26th, 2017

My good start goes awry fairly quickly, as I fail to squid up a small ledge, throw a Seeker in to a wall, and get disorientated. Running out of ink doesn't help, but somehow I survive all of this to get splatted by running in front of the Dual Squelcher. ...

Green team aren't looking for Tower Control (10-3, Tri-slosher)

Sunday, November 26th, 2017

Okay, the green team take control of the Tower to start with, but we start pushing it the other way pretty quickly, and their efforts to control turf on our side of the Pit is ineffective. Maybe that's the difference: we end up controlling more turf, letting us hold the ...

Fighting back in Splat Zones (16-4, Tri-slosher)

Saturday, November 25th, 2017

That purple Splatterscope is only level 22. I smell a smurf. If that weren't bad enough, I'll drop back down to B+ if we lose this battle. I'm not looking forward to this. My basic plan is to hold back, take care of our Splat Zone, and try not to ...

Turning the battle around in Splat Zones (14-5, Tri-slosher)

Saturday, November 25th, 2017

That Inkstriker chooses an unfortunate time and place to launch the Inkstrike. But, then, I choose an unfortunate time to moonwalk on the conveyer belt. It's not unusual for me to walk in to bombs, though. I show that again almost immediately. Although I do well to dance around the ...

Supporting the Rainmaker (10-4, Carbon Roller Deco)

Friday, November 24th, 2017

I don't get too far patrolling the corridors from the back, with a fellow Roller avoiding my Seekers and blocking my flanking route. But I help keep the purple team at bay, and don't get splatted, so that's good. I also splat the Rainmaker once cornered, and help burst its ...

Follow the leader in Rainmaker (2-0, Carbon Roller Deco)

Friday, November 24th, 2017

This Rainmaker battle is a great example of learning from my earlier errors. The one error I have made in the past, and still see some players make, is in using the Rainmaker's blast to ink a path, when it's not necessary. Not this time. When I grab the Rainmaker, I ...

Hitting the front in Rainmaker (8-1, Carbon Roller Deco)

Thursday, November 23rd, 2017

Okay, I don't hit the front immediately, but that's because I've found it a great way to get splatted for nothing. Inking the channels with Seekers sets a better foundation. As a squidmate grabs the Rainmaker, I jink this way and that, trying to find the best route forwards, and ...

Cake or splat in Cake Splatfest (11/2 Splattershot)

Thursday, November 23rd, 2017

Time to switch out for the Splattershot, if only to have a Special that may be a bit more useful than the Stingray. I haven't really played a shooter in Splatoon for a long, long time, which makes the limited selection of weapons in this Splatfest a bit more of ...

Going for turf in Cake Splatfest (2/1, Splat Charger)

Wednesday, November 22nd, 2017

Cake Splatfest! Splat Charger for me to start with. I'd like to try holding the charge whilst squidding, but I don't think I'll be able to put that to much use. I'd need to aim quickly when popping up again, and I can't do that at the best of times. ...