Awesome last wave in Salmon Run [17-11-21, 15/523]

Saturday, December 2nd, 2017

A new day at GrizzCo, a new set of weapons. The Blaster first! Not the Range Blaster, but I've used this before. Bring on the salmonids! And it's low tide, so we know where they're coming from. Not the best first boss to get, needing to blast through the small ...

Nasty third wave in Salmon Run [11-18-22, 13/804]

Friday, December 1st, 2017

Ooh, the Blaster. I can use these, and they should be a fairly good alternative to a charger, if a bit short-ranged. It's not a great start for me, though, walking right in to the water as I aim upwards. At least it is at the start, before things start ...

Holding the turf in Turf War [2101p, 12(3)-3, Splattershot Jr]

Friday, December 1st, 2017

Time for a bit more Turf War. Still level 5, not wanting to rush through the levels, or rush in to Ranked battles where the ex-S+ players are trying to rise as quickly as possible. I've got loads of time to enjoy battling at my own pace. I'm sticking with the ...

Frenetic Salmon Run [15-17-15, 13/541]

Thursday, November 30th, 2017

I'm really digging the new Salmon Run. I've spent more time in it than Turf War, and only really battled in Turf War to get to level 4 so that I could try Salmon Run. It's good that it's going to be time-limited, otherwise I'd spend most of my time ...

Splat Zones go both ways (12-2, Tri-slosher)

Thursday, November 30th, 2017

Changing my mind to go the long way across Saltspray Rig gets me a nice opportunistic splat to start with, and continuing to skirt the Splat Zones lands the Splatterscope at my feet. That works for me, and the Splat Zones open up to be captured by us. There remains ...

Vanguard support in Splat Zones (14-5, Tri-slosher)

Wednesday, November 29th, 2017

In my last ever batch of battles in Splatoon, I'm pulling out the Tri-slosher for some fun with my favourite weapon. And on the other team are two Splatterscopes, just right for me to toy with, and in Walleye Warehouse too, where audacious flanking moves can lead to some fun ...

Clawing back the Splat Zones (13-8, Tri-slosher)

Wednesday, November 29th, 2017

The notorious Saltspray Rig crops up again. If you get in to a position to capture the Splat Zones, you'll probably hold them to the knockout victory. To this end, I zip across the ledge and get a double-splat, which should help us gain some early control. Completing the circuit ...

Seek and destroy in Tower Control (20-5, Carbon Roller Deco)

Tuesday, November 28th, 2017

I will probably never stop trying to get an early jump on the opposition at the start of some battles. The trade isn't so bad this time, but I still feel it could have gone better. Still, I am more measured immediately afterwards, and rely on my Seekers to ink ...

Blasting E-litre 3Ks in Tower Control (18-4, Grim Range Blaster)

Tuesday, November 28th, 2017

Yikes, two E-litre 3Ks on the other team. Which do I aim for? To start with, the one that sees me coming, I suppose. And I really do need to aim for them, because even a Range Blaster doesn't splat as indiscriminately as my beloved bucket. At least I have ...

Specials make the Rainmaker (4-1, Carbon Roller Deco)

Monday, November 27th, 2017

I'm not sure where the green team are at the start. Maybe they can't race against Seekers. It gives us a nice opportunity to sneak an early lead. Maybe I shouldn't have let the Rainmaker go ahead alone, and I probably could have done better diving down at the Dual ...