Archive for November, 2017
Saturday, November 25th, 2017
That purple Splatterscope is only level 22. I smell a smurf. If that weren't bad enough, I'll drop back down to B+ if we lose this battle. I'm not looking forward to this. My basic plan is to hold back, take care of our Splat Zone, and try not to ...
Posted in Gaming | Comments Off on Fighting back in Splat Zones (16-4, Tri-slosher)
Saturday, November 25th, 2017
That Inkstriker chooses an unfortunate time and place to launch the Inkstrike. But, then, I choose an unfortunate time to moonwalk on the conveyer belt. It's not unusual for me to walk in to bombs, though. I show that again almost immediately. Although I do well to dance around the ...
Posted in Gaming | Comments Off on Turning the battle around in Splat Zones (14-5, Tri-slosher)
Friday, November 24th, 2017
I don't get too far patrolling the corridors from the back, with a fellow Roller avoiding my Seekers and blocking my flanking route. But I help keep the purple team at bay, and don't get splatted, so that's good. I also splat the Rainmaker once cornered, and help burst its ...
Posted in Gaming | Comments Off on Supporting the Rainmaker (10-4, Carbon Roller Deco)
Friday, November 24th, 2017
This Rainmaker battle is a great example of learning from my earlier errors. The one error I have made in the past, and still see some players make, is in using the Rainmaker's blast to ink a path, when it's not necessary.
Not this time. When I grab the Rainmaker, I ...
Posted in Gaming | Comments Off on Follow the leader in Rainmaker (2-0, Carbon Roller Deco)
Thursday, November 23rd, 2017
Okay, I don't hit the front immediately, but that's because I've found it a great way to get splatted for nothing. Inking the channels with Seekers sets a better foundation. As a squidmate grabs the Rainmaker, I jink this way and that, trying to find the best route forwards, and ...
Posted in Gaming | Comments Off on Hitting the front in Rainmaker (8-1, Carbon Roller Deco)
Thursday, November 23rd, 2017
Time to switch out for the Splattershot, if only to have a Special that may be a bit more useful than the Stingray. I haven't really played a shooter in Splatoon for a long, long time, which makes the limited selection of weapons in this Splatfest a bit more of ...
Posted in Gaming | Comments Off on Cake or splat in Cake Splatfest (11/2 Splattershot)
Wednesday, November 22nd, 2017
Cake Splatfest! Splat Charger for me to start with. I'd like to try holding the charge whilst squidding, but I don't think I'll be able to put that to much use. I'd need to aim quickly when popping up again, and I can't do that at the best of times. ...
Posted in Gaming | Comments Off on Going for turf in Cake Splatfest (2/1, Splat Charger)
Wednesday, November 22nd, 2017
My early flicks may not hit their target, but I ink our side of the Dome fairly well to start with, and spot, avoid, and splat the Octobrush before she causes us problems. Early control goes to the yellow team, though. I try to rectify that, once the Tower is ...
Posted in Gaming | Comments Off on Keeping things moving in Tower Control (12-4, Carbon Roller Deco)
Tuesday, November 21st, 2017
Shooting an inkling in the back may not be honuorable, but it clears the Tower and gets me a good first sighting splat, and is leagues better than my first Sprinkler throw. My second splat is pretty good in and off itself, encouraging me to move forwards a bit to ...
Posted in Gaming | Comments Off on Supporting from the back in Tower Control (16-6, Kelp Splat Charger)
Tuesday, November 21st, 2017
I'm glad that E-litre 3K isn't a perfect shot. It makes up for a messy start. And the lick of ink that hits my back warns me to turn around, which helps, although I'm a little disappointed someone has got to the E-litre 3K before me. But only a little. ...
Posted in Gaming | Comments Off on Back to A- with some hits and misses in Tower Control (13-4, Tri-slosher)