Archive for December, 2016
Thursday, December 15th, 2016
I've already tried a handful of weapons, including my old Turf War favourite the Splash-o-matic, and got just about nowhere. Laggy games and disconnects don't help. Even so, nothing's working at the moment, so to give myself a kickstart I opt for the Tri-slosher.
Those chargers on the other team could ...
Posted in Gaming | Comments Off on Laying down the pink in World Splatfest (1291p, 10-3, Tri-slosher)
Thursday, December 15th, 2016
I have to say, I'm a little insulted that I rush to the Splat Zones, inking a path up Flounder Heights for all to use, and then my squidmate makes a parallel trail. I'm sure she knows what she's doing. More than me, anyway.
I have a pitiful attempt at splatting ...
Posted in Gaming | Comments Off on Falling back in Splat Zones (4-2, Bento Splatterscope)
Wednesday, December 14th, 2016
Back to the Tri-slosher for some end-of-session fun. I make a mistake at the start, forgetting that it is falling where time is lost as a squid, and that I should be inking then. Instead, I ink on the great, and squid to fall. Silly me. But I don't pursue ...
Posted in Gaming | Comments Off on Back-and-forth with the Rainmaker (10-9, Tri-slosher)
Wednesday, December 14th, 2016
Time to try out the new weapons! Kinda! I'm sticking with a Splatterscope, and giving the Bento version a go. I kinda see that the Splash Wall can help in short-range situations, and like the Echolocator for a charger a lot. Maybe I can do without Splat Bombs or a ...
Posted in Gaming | Comments Off on Static to dynamic in Rainmaker (7-7, Bento Splatterscope)
Tuesday, December 13th, 2016
I try to both charge my Bubbler a bit and come from an unexpected angle at the start of this Rainmaker battle. I suppose they both work, at least a bit. I catch a purple inkling from behind, not that I get the splat, but I don't get my Bubbler ...
Posted in Gaming | Comments Off on Inking the way for the Rainmaker (4-2, Tri-slosher)
Tuesday, December 13th, 2016
I think I've escaped the early attention in my first advance in this battle, somehow getting past the inklings on the ground. But rather than moving on to surprise the charger, I jump in to a firing Luna Blaster. The result isn't pretty.
My second jump lands me on an exploding ...
Posted in Gaming | Comments Off on Taking a last-second lead in Tower Control (12-8, Tri-slosher)
Monday, December 12th, 2016
As usual, I blast beak-first in to the opposition. And, as usual, I get splatted without much to show for it. I will learn one day. At least this tactic mostly works for getting the Tower under our control. I even get lucky, and the Tower doesn't start returning to ...
Posted in Gaming | Comments Off on Yes, no, yes! It's Tower Control (11-11, Tri-slosher)
Monday, December 12th, 2016
I now know the extra inkable blocks in Museum d'Alfonsino, and I aim to use them. Unfortunately, my first effort runs me beak-first in to a Heavy Splatling. Me and my bucket aren't going to come out of that one well.
I survive the second encounter, although I don't realise for ...
Posted in Gaming | Comments Off on Vital last push in Tower Control (14-10, Tri-slosher)
Sunday, December 11th, 2016
I don't think I've played Tower Control in Museum d'Alfonsino for a while, so it took me a little while to find out how to reliably get to the other side of the museum. The central column isn't there! Luckily, two extra blocks have been added, one either side, allowing ...
Posted in Gaming | Comments Off on Splatting all around the Museum in Tower Control (16-6, Tri-slosher)
Sunday, December 11th, 2016
I get splatted a lot without many splats to show for it, but I am in possession of the Rainmaker quite a lot. Maybe that means I can't aim a massive, rushing tornado of inky doom, but whatever.
That E-litre 3K Scope on the other team is quite intimidating too. But, ...
Posted in Gaming | Comments Off on Running with the Rainmaker (4-8, Splatterscope)