Archive for January, 2016
Thursday, January 21st, 2016
Huh, the opposition have three Luna Blasters in their team. This can't bode well. They may be one of the shortest-ranged weapons in the game, but they are devastating when in their range. Rather than needing a direct hit, blasters send out a bubble of ink that explodes, hitting anything ...
Posted in Gaming | Comments Off on So close on Camp Triggerfish Tower Control
Wednesday, January 20th, 2016
This is an odd route to the tower that I take. I think it's prompted by my starting position on the base. That happens. I prefer to have multiple options open at the start of any battle, on any map, and the one I choose can be dictated by the ...
Posted in Gaming | Comments Off on Tri-slosher Tower Control on Blackberry Skatepark
Tuesday, January 19th, 2016
The battle starts well. I ink and squid nice and quickly with my Tri-slosher, and take control of the Tower, splatting a pesky charger as it starts moving. Then it all starts to go a bit awry, mostly with my squidding in to a Suction Bomb. And then super-jumping to ...
Posted in Gaming | Comments Off on Making a right mess of Tower Control
Monday, January 18th, 2016
Sticking with the Splattershot Jr for now, and so a different tactic than with the Splash-o-Matic. I don't try to cross in to opponent territory as soon as I can to cause some disruption, but ink up as much turf as necessary to charge up my Bubbler special to start ...
Posted in Gaming | Comments Off on Turning it around in Turf War
Sunday, January 17th, 2016
Another new weapon to try. Well, maybe not a new weapon, but one I've not used in a long time. The Splattershot Jr is one of the first weapons available, and is a good reason why many squids overlook it once they can get their tentacles on many more weapons. ...
Posted in Gaming | Comments Off on Giving the Splattershot Jr a go on Turf War
Saturday, January 16th, 2016
One battle is hardly enough to assess a weapon. That hasn't stopped me in the past, as I have occasionally tried something new, not liked it as much as the Splash-o-Matic, and gone straight back to that. I know I ought to spend more time with a weapon to get ...
Posted in Gaming | Comments Off on Getting to grips with the Octoshot Replica in Turf War
Friday, January 15th, 2016
I'm trying new weapons every now and again, to keep myself as fresh as possible. The Octoshot Replica is another weapon that seems effective when used against me, so I equip it to give it a go in Turf Wars. How about that, not trying a new weapon in Ranked. ...
Posted in Gaming | Comments Off on First shot with the Octoshot Replica in Turf War
Thursday, January 14th, 2016
Bypassing the Rainmaker to splat some squids becomes a more obviously good strategy at the start of this battle on Bluefin Depot. It looks clear, so I try to burst the shield, but the opponents catch up with my fast movement and splat me from behind. So it goes. I ...
Posted in Gaming | Comments Off on Rainmaker mayhem on Bluefin Depot
Wednesday, January 13th, 2016
More Rainmaker on Urchin Underpass. Sticking with the Tri-slosher Nouveau, I enjoy how quickly I can ink and move and take a secondary role at the start of the match. Instead of bursting the Rainmaker's bubble, I skirt around it to ink some turf and, more importantly, deny their squids ...
Posted in Gaming | Comments Off on Dunking the Rainmaker on Urchin Underpass
Tuesday, January 12th, 2016
The map for Urchin Underpass has some amendments for Rainmaker battles. The normal map has a pinch-point to enter the opposition's side of the map. There are three ways out, but only one way in, because of ink-resistant walls. This is good for preventing domination from slight skill differences, but ...
Posted in Gaming | Comments Off on Winning at Rainmaker on Urchin Underpass