Archive for July, 2013
Wednesday, July 31st, 2013
Locating the towers in our neighbouring class 3 w-space system also locates all of the ships. This is no surprise, given that Aii and I have only just ambushed a couple of their miners in an ore site. To find other ships not huddling inside the womb-like comfort of a ...
Posted in Gaming | Comments Off on We're still watching
Tuesday, July 30th, 2013
What could be in store for me tonight? New signatures in the home system, how exciting! A second wormhole that's a K162 from class 2 w-space is joined by gas and a third wormhole, a K162 from class 4 w-space. I'll explore C2a first, as it's only polite. But jumping ...
Posted in Gaming | Comments Off on Warping in to rocks
Monday, July 29th, 2013
There's a Retriever visible in the home system. Kill, kill! Oh, the mining barge's name looks familiar, and Aii's on-line. My Sherlockian skills lead me to deduce it is my colleague mining, and not an intruder. That, and Aii greeting me and asking for another few minutes to chomp on ...
Posted in Gaming | Comments Off on Making easy iskies from explosions
Sunday, July 28th, 2013
I like a good arcade racing game, and I really want Need for Speed: Most Wanted (MW) to be a good arcade racing game. Previously on Tiger Ears was Burnout Paradise (BP) on the Xbox 360 and Need for Speed: Hot Pursuit (HP) on the Wii, both with their good points ...
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Saturday, July 27th, 2013
Aii's home and scanning, and we have new signatures today with at least one other wormhole. As Aii finishes up, I hop past him through a K162 to a class 3 w-space system, hoping to find activity but instead appearing seven kilometres from the wormhole in what looks like an ...
Posted in Gaming | Comments Off on From ambushed to ambush
Friday, July 26th, 2013
Penny, bane of planet-gooers, is coming for your hauler. Resolving our static wormhole and jumping through finds a rather better target visible, though. My directional scanner is showing me a Rattlesnake faction battleship and drones, with no sign of a tower in range. I don't see any wrecks, which isn't ...
Posted in Gaming | 7 Comments »
Thursday, July 25th, 2013
I'm back from a break, and expecting at least one new wormhole to have opened. Not at home, though, and not even in our neighbouring class 3 w-space system, but definitely connected to our constellation. Well, the extended constellation, as I'll need to bridge through a high-sec empire space system ...
Posted in Gaming | Comments Off on Scanning forwards alerts the locals
Wednesday, July 24th, 2013
I've not been out early in a while. Maybe industrialists are sneaking around, hoping to avoid attention. Let's see. Or I would, if our static wormhole lived long enough for me to warp to it. But I suppose having it die now is better than having to wait longer for ...
Posted in Gaming | Comments Off on Catching up with a customs collection
Tuesday, July 23rd, 2013
Look at all of these pilots! Recruitment must be going well, thanks to George. And some rocks have floated in to the system to join the party. 'Yeah, sitting here staring at them', says my glorious leader. Shouldn't you be shooting them, or whatever it is that's done with rocks? ...
Posted in Gaming | 10 Comments »
Monday, July 22nd, 2013
Do we have anything at home today? A few anomalies, just the static wormhole as a connection to another system. It's all looking a bit bleak. Maybe it's better next door, in our neighbouring system, so I resolve the wormhole and jump through to find out. And actually it looks ...
Posted in Gaming | Comments Off on Bypassing deadly space only works for so long