Archive for June, 2013
Sunday, June 30th, 2013
Scanning in EVE Online: Odyssey is easy. There's no need for a guide. Launch probes, point them at a signature already shown to you by the discovery scanner, and press a button. But in case you need more detail, I'll take you through the steps.
This is not a definitive guide ...
Posted in Gaming | 5 Comments »
Saturday, June 29th, 2013
Scanning changed in EVE Online: Odyssey, and not just the mechanics of moving probes around. The discovery scanner now shows every capsuleer entering a system every anomaly and signature whether they want to see them or not, as well as around which celestial object the signature can be found. I ...
Posted in Gaming | 4 Comments »
Friday, June 28th, 2013
'Fleet me.' This had better not be a trap. Of course, it's my glorious leader asking for the fleet, but maybe she's been turned and is giving me up to a group of disgruntled planet-gooing industrialists in battle Badgers. Not that living in w-space has heightened my paranoia at all, ...
Posted in Gaming | Comments Off on Stalking a Stabber
Thursday, June 27th, 2013
Aii's somewhere. I can sense his presence. I can also see the bookmarks leading from home, through the neighbouring class 3 w-space system, and out to low-sec. And that's it, apparently. 'Nothing interesting', says Aii. Shall we kill the wormhole? 'Okay.' So Aii comes home and we throw some massive ...
Posted in Gaming | Comments Off on From a near-catch to nearly caught
Wednesday, June 26th, 2013
The locals have been pacified by my offering of autocannon rounds. It is safe to find passage through their system. I already know there are no anomalies, as the only one that was here is now gone, after my successfully ambushing their salvager in it, and so a blanket scan ...
Posted in Gaming | Comments Off on Down a mostly empty chain
Tuesday, June 25th, 2013
There's nothing interesting in the home system. Well, except for our tower. And a new anomaly, perhaps. And me. Otherwise, nothing. Next door, though, in the class 3 w-space system through our static wormhole, I see a Nighthawk command ship, Noctis salvager, and Sleeper wrecks. Now that's interesting. A tower ...
Posted in Gaming | 2 Comments »
Monday, June 24th, 2013
I have limited time this evening. Open every wormhole! An extra signature at home gives me no such luck as an easy route to activity, as it is just a new pocket of gas. That should please Aii, though, although maybe not as much as the Navy Megathron kill we ...
Posted in Gaming | Comments Off on Getting a varied New Eden experience
Sunday, June 23rd, 2013
It's kinda late by now, but I think I can afford to poke my prow through our static wormhole, just in case a soft target happens to present itself. And although a Navy Megathron and Navy Dominix are hardly soft, that they actually appear to be doing something catches my ...
Posted in Gaming | Comments Off on Arriving at the right time
Saturday, June 22nd, 2013
Empty system, empty Penny. Launching scanning probes to search for civilisation finds a K162 from class 2 w-space, which is a fair start, particularly seeing that if our home system is one of C2a's static wormholes then the other will lead to high-sec. Jumping through the K162 doesn't look immediately ...
Posted in Gaming | Comments Off on When high-sec is more interesting than w-space
Friday, June 21st, 2013
A quick sweep of the home system reveals a new anomaly we can plunder for ISK, but no new signatures. Moving on to the neighbouring class 3 w-space system has nothing visible on d-scan from the wormhole, but I expect that in a system almost 200 AU across. C3a is also ...
Posted in Gaming | Comments Off on Collapsing for a better system