Archive for June, 2011
Thursday, June 30th, 2011
Maybe I should have left when the wormhole was clear. I run across so many towers stuffed with empty ships that I suspected those I initially saw on my directional scanner were the same. As it turns out, once I find both the towers out here, most of the ships ...
Posted in Gaming | 3 Comments »
Wednesday, June 29th, 2011
Despite resolving a wormhole, scanning in high-sec gets off to a disappointing start. The wormhole is a K162 from class 2 w-space and reaching the end of its natural lifetime, and even though I'm happy to take a look inside in my scanning Tengu strategic cruiser I find it's the ...
Posted in Gaming | Comments Off on Mimicking a Probe
Tuesday, June 28th, 2011
I want to get back to exploring. Running missions isn't rewarding for me, and not just in terms of ISK. I could get myself a new Buzzard covert operations boat to scan with whilst taking a break in high-sec empire space, but there are logistic problems when using stations. Docking ...
Posted in Gaming | 7 Comments »
Monday, June 27th, 2011
Empire space, day two. I take my Drake out for more missions, to make more ISK and increase my security status a little bit more. I forgot about security status gains yesterday, which are a nice benefit. Unfortunately, it still looks like I will be making a loss today, as ...
Posted in Gaming | 4 Comments »
Monday, June 27th, 2011
Empire space, day one. High-sec is all mine! I have no idea what to do. I have an ancient Drake battlecruiser in this hangar, fitted with basic components and even some passive hardeners, but I am far from familiar agents. This Drake and location were from an earlier temporary reprieve ...
Posted in Gaming | 5 Comments »
Sunday, June 26th, 2011
I like racing games, arcade racing games specifically, Burnout 2 on the Gamecube being my current pinnacle of racing entertainment. I had high hopes for Burnout Paradise on the Xbox 360, and whilst the handling of the cars and sense of speed were great the game has serious flaws that have ...
Posted in Gaming | Comments Off on Need for Speed: Hot Pursuit
Saturday, June 25th, 2011
Taking my replacement stealth bomber out for a roam looks like it may get an early kill, until the Tengu strategic cruiser I shadow across a couple of anomalies turns out to be blue to our corporation. His yellow skull of piracy masked the blue square of chuminess, which whilst ...
Posted in Gaming | 9 Comments »
Friday, June 24th, 2011
Another early start today, this time looking for an exit. Glorious leader Fin is out in empire space, stranded from the home w-space system after yesterday's ambush and prolonged sortie from the attackers. All is quiet and there is only a single wormhole to resolve, letting me jump through to ...
Posted in Gaming | 3 Comments »
Thursday, June 23rd, 2011
It seems I'm active a little too early today. Resolving the only wormhole in our home system drops me out of warp on top of a rather wobbly connection, it being the aged one from yesterday instead of a fresh link. Doing some sums shows that it should die of ...
Posted in Gaming | 2 Comments »
Wednesday, June 22nd, 2011
I feel relaxed enough to start the evening updating my bookmarks for all the sites in our home w-space system. We really don't have many to keep track of, and any gravimetric or ladar mining sites are activated upon discovery, leaving only anomalies and, as of today, a handful of ...
Posted in Gaming | Comments Off on Road to nowhere