The Wrathful Magnet Magnetson
30th May 2008 – 7.19 amI'm not sure if my new notoriety change affects the amount of experience I gain, but I went from threat level 13 to 15 pretty quickly. I gained the power of flight as well as the title 'The Wrathful Magnet Magnetson'. Flying is great, as it allows me to bypass any mobs loitering on the streets when I am on a mission or heading to a specific building, like the University for example. With my invention salvage inventory full, as well as my stored invention salvage, and a few recipes stashed in my backpack I was keen to invent a few upgrades, which requires the University's machines. Now that I could fly there, and not have to run past and aggro every single mob on the way, I had the opportunity to create my inventions.
In some accidental twist of common sense, the salvage storage facility is opposite the University, making the process of working out what I have and what I need rather more straightforward. It wasn't too long before I had created two or three helpful enhancements, and I slotted them in to my robots. Hurrah for plug-n-play!
After this inventing I was ready to run more missions, and I now had room to pick up more salvage. I only had the one contact in Cap Au Diable, Dean John Yu. I found him on my map and, hey, he's in the building behind me. The University, in fact. Ohhh, 'Dean' is his title, not his first name. That makes sense!
I went back inside and had a quick chat with him, and he was happy to show me how the invention system worked, offering a full tutorial. Um, sure, why not? It wasn't totally wasted time, as I defeated a few mobs that were stealing inventory and got a useful damage enhancement out of the tutorial, as well as learning a couple of bits of information.
On leaving, the Janitor wanted a word with me and introduced me to the bulletin board contact. Sadly, he didn't give me a VIC-20 to connect to the board, so no B1FF alter-ego for me. Another thing he mentioned was that now I know about inventions maybe I'd like to know about costumes, and that the tailor is available to make changes to my outfit at any time for a fee, as well as there being missions at certain levels. I didn't have the heart to tell him that Zoso had informed me about the Facemaker's costume alteration service already, but maybe that's because I'm malicious.
Sorry, comments for this entry are closed.